Well this must be one of the most significant pieces of news coming out of E3 for PS Vita owners, the confirmation from Sony Worldwide Studios boss Shuhei Yoshida that developers won’t have to do anything extra to give their games PS Vita remote play compatibility, “it just happnes” since PS4 was built with its portable sibling in mind.
That’s what Yoshida said in an interview with Engadget, adding that all developers have to do is make sure that the controller mechanics of their games are intact.
“On PlayStation 4, it just happens. You just make a PS4 game, it supports Remote Play,” he said.
Most games will work but not all – “Maybe not Just Dance,” Yoshida joked, since said game will use PlayStation Move or PlayStation Camera – but it’s apparent that Sony has made it really simple and easy for developers to opt in.
“Please make sure that when you play your games on Vita, the control is good. That’s the minimum thing we’re asking them to do,” he went on.
Yoshida also explained why the feature isn’t popular on PS3.
The single biggest issue, why there are not many PlayStation 3 games that support Remote Play, was that it was optional – the system didn’t do much. The game has to set aside some memory or CPU to be able to do that, and usually, memory is the most precious resource that teams fight amongst each other for.
So when it comes down to the priorities, these are features that are very easy to drop.