Friday, September 5, 2014
Graphics Is 60 Percent Of A Game, Says Crytek, It Matters The Most

Graphics Is 60 Percent Of A Game, Says Crytek, It Matters The Most

While people like to make the cute argument about how graphics in a game isn’t priority, Crytek CEO Cevat Yerli, a man with no PR to block him from speaking his mind, has said that graphics are very important and make up about 60 percent of a game’s overall relevance.

Speaking to Xbox 360 Magazine, Yerli shared his thoughts on the matter:

People say that graphics don’t matter, but play Crysis and tell me they don’t matter. It’s always been about graphics driving gameplay.

In Crysis 3 it’s the grass and the vegetation, the way the physics runs the grass interact and sways them in the wind. You can read when an AI enemy is running towards you just by observing the way the grass blades.

Graphics, whether it’s lighting or shadows, puts you in a different emotional context and drives the immersion.

And immersion is effectively the number one thing we can use to help you buy into the world.

The better the graphics, the better the physics, the better the sound design, the better the technical assets and production values are – paired with the art direction, making things look spectacular and stylistic is 60 per cent of the game.

Yerli may say some ignorant things sometimes, but the man sure makes sense here. At least to me. What do you guys think, does graphics in a game matter to you?

 

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
  • Revan114

    I honestly don’t care about graphics.

    Take a look at System Shock 2, it has horrible graphics, yet it makes up for that in it’s incredible storyline.
    Also look at Doom, its a fun game to play and it has sprite graphics.