See the neat rear touch-pad on PS Vita image above? It’s being used for all sorts of cool ideas for upcoming titles, and now stands as one of the cooler features of the new handheld. But Sony WorldWide Studios boss Shuhei Yoshida has shed some light on how it got there, admitting that it was first rejected.
It’s in an interview found in the latest issue of Famitsu Magazine Yoshida made known the news, saying it was first dropped because of costs, and doubts on whether it would even be necessary.
After messing around with it a bit, though, Sony decided to go ahead and add the feature.
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