Published on March 29, 2012, by Ernice Gilbert - Posted in PS3, Xbox 360
Go behind the scenes with Transformers: Fall of Cybertron developer High Moon Studios, and listen as the dev talks about the importance of proving that Transformers games can actually be good. There’s also some gameplay bits in the mix. Quench it below.
You Might Also Like
Author: Ernice Gilbert View all posts by Ernice Gilbert
Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
just goes to show if you find a developer thats passionate about the series their creating, give them the budget, creative license and time the skies the limit!
i wish someone could do the same with the matrix.
one series that would really suit a game but has not seen the love and attention it deserves!
come on if theres one fast paced kick a$$ action series out there that would fit PERFECTLY into a game its the matrix!
it could be the game to prove FPSs can have amazing in depth stories too!
in fact people would expect nothing less from it because thats what its known for, one amazing story!
“Just goes to show if you find a developer thats passionate about the series their creating, give them the budget, creative license and time the skies the limit!” Agreed.
blade would be another movie that would make a kick a$$ game!
i remember playing the original on ps1 for months on end!
that was a freaking awesome game!
sequel not so much………