As you may know, The Rise of the Tomb Raider was announced as coming exclusively to Xbox One “in fall 2015″, an announcement that sent fans of the game who’ve played on PlayStation and PC all their lives into an upheaval. There have been petitions, gamers calling the death of the franchise, and after much backlash, Xbox One boss Phil Spencer revealed to Eurogamer that the deal was indeed a timed exclusive, and that it would come to other platforms later.
The confusion was compounded because of Crystal Dynamics confusing message to gamers, writing in a blog post that Microsoft has been a great partner and that’s why the game will be released exclusively on Xbox One. Gamers pondered why a game that’s sold over 7 million units — most on PlayStation platforms — and one initially announced as a multiplatform title, is suddenly being released solely on Xbox One because “Microsoft has been great partners.”
Now, the developer has released yet another message stating that it did not intend to confuse gamers, however the latest is even more confusing than the last, as it still leaves important details shaded in secrecy. Read the full thing below:
Rise of the Tomb Raider FAQ
Thank you for sending us your comments and questions. We looked through the posts on several channels and collected the questions you asked the most into the following FAQ.
• What does exclusive to Xbox mean?
It means that Rise of the Tomb Raider is coming Holiday 2015 exclusively on Xbox One and Xbox 360.
• Does the exclusive to Xbox have a duration? Is it timed? How long is the duration? Can we expect a PlayStation 4 or PC release in the future?
Yes, our deal with Microsoft has a duration. We aren’t discussing details of the deal, and are focused on delivering a great game on Xbox One and Xbox 360.
• Did Crystal Dynamics know about this deal?
Yes, Crystal Dynamics is excited to be partnering with Microsoft to make the best game possible. As Darrell mentioned in his message, we have a long history with Microsoft and they have been a very strong supporter of the franchise. They will help us grow and nurture the Tomb Raider franchise more than ever before.
• Were the fans considered when making this decision? Are Crystal Dynamics and Square Enix aware of the franchise history with PlayStation and on PC?
Of course. We did not make this decision lightly. Our goal is to build the best game that we possibly can, and our relationship with Microsoft will help us realize our vision for the game.
• Why didn’t Microsoft, Square Enix or Crystal Dynamics say upfront it was a timed exclusive? Why all the indirect language?
We certainly didn’t intend to cause any confusion with the announcement. The Microsoft Gamescom stage was a great place to make the initial announcement, but not necessarily to go into details.