Dark Souls director Hidetaka Miyazaki is currently flirting with the idea of including an easy mode for the game because it’s difficulty might be turning people off.
“I personally want my games to be described as satisfying rather than difficult. As a matter of fact, I am aiming at giving players sense of accomplishment in the use of difficulty. Having said that, however, it is true that Dark Souls is rather difficult and a number of people may hesitate to play,” Miyazaki told Metro in a new interview.
“This fact is really sad to me, and I am thinking about whether I should prepare another difficulty that everyone can complete or carefully send all gamers the messages behind our difficult games.”
Miyazaki then questioned whether it was easy games that gamers wanted or were they instead craving interesting titles.
“However, I suppose gamers do not particularly prefer easy games. What they want is interesting and worthwhile games to play, so I think it is natural that hindrance or stress that does not attribute to such interesting and worthwhile elements will be removed in the end,” he added.
“If the number of easy games is increasing nowadays, I guess it is because difficulty is not related to interesting and worthwhile game elements in many games among players.”