Capcom has made known through Famitsu that Dragon’s Dogma 2 is under development in Japan, with series creator Hideaki Itsuno letting loose the first details to the magazine.
According to Itsuno, via OPM, 60-70 percent of the ideas he had for Dragon’s Dogma made it into the game, leaving the rest for development in the sequel.
One of his ideas was Quest Creation, so we should expect said feature in DD2. Itsuno also revealed that the first game was only two-thirds of what he originally envisioned, hinting that Dragon’s Dogma 2 will be much bigger than than its predecessor.
It’s also expected that Dragon’s Dogma 2 will not only be developed for PS3 and Xbox 360, but PS4 and Xbox 720 also.















i really hope they tune the difficulty of this!
it was so freaking frustrating, killing one enemy was such a chore!
it reminded me allot of far cry 2 actually too, got so bloody frustrating having 10000000 enemies attacking you when your just trying to travel to a mission point!
made even worse because you cant defend yourself because the combat and controls were so wonky!
at least defending yourself in FC2 or even borderlands was allot of fun, and easy…………..