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Bioshock: Infinite Revealed – The Full Quencher

Just like that, Irrational Games has released the project they’ve been working on for a while now: Bioshock Infinite. Awesome.

But what’s even more amazing is that the developer kept the secret intact, something that’s rarely accomplished in a community that’s filled with leaks and rumors.

The full quencher, include images, video and story details are past the break.

Secret Well Kept:

Irrational Games have been teasing a secret title for a while now, and last night said title was revealed to the world: Bioshock: Infinite. It was dubbed “Icarus”, which left those out of the loop guessing and guessing, hopelessly.

Story:

The game’s a shooter set in 1912. A new narrative and gameplay experience is introduced that “lifts players out of the familiar confines” of Rapture and places them in Columbia, an immense city in the sky.

Former Pinkerton agent Booker DeWitt has been sent to save Elizabeth, a young woman who’s been in a Columbian cell since childhood. Booker develops a relationship with Elizabeth, “augmenting his abilities with hers” enabling the pair to escape the city which is literally falling from the sky.

It’s now paramount that DeWitt learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.

Video Thirst:

In the trailer, you’ll see similarities with the former Bioshock titles, but then suddenly, as if to say “to hell with rapture” you’re grabbed by something and flung out of a glass window shattering it into bits and pieces. Suddenly, you’re in 1912 Columbia.

The City’s literally falling out of the sky. In a beautiful and yet chaotic fashion, a Bioshock signature, red roses are falling, too. A woman tries to save you but then that same thing that flung you out of the window, grabs her in.

Quench it:

Full PR Quencher’s below:

2K Games and Irrational Games Announce BioShock(R) Infinite
Creators of original BioShock(R) look to the sky in the next chapter of the award-winning franchise2K Games announced today that BioShock(R) Infinite, a first-person shooter, is currently in development at Irrational Games, the studio behind the original BioShock(R) which has sold over 4 million units worldwide. Set in 1912, BioShock Infinite introduces an entirely new narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky. BioShock Infinite is currently planned for release during calendar 2012.

Originally conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is dispatched to distant shores with great fanfare by a captivated public. What begins as a brand new endeavor of hope turns drastically wrong as the city soon disappears into the clouds to whereabouts unknown.

The player assumes the role of former Pinkerton agent Booker DeWitt, sent to the lost city to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.

“We are excited to expand the world of BioShock, which is one of the industry’s most critically acclaimed and beloved franchises,” Christoph Hartmann said, president of 2K. “We believe that Irrational Games will lend their meticulous attention to detail and unique storytelling expertise to make BioShock Infinite an incredible entertainment experience that will immerse new and diehard fans of BioShock alike.”

With the original BioShock, Irrational Games won “Game of the Year” awards from Game Informer, IGN, G4’s X-Play, and BAFTA and redefined what players expect from a first-person shooter. “But when it came to begin work on BioShock Infinite,” Ken Levine said, creative director of Irrational Games, “we only had one rule: No sacred cows. This game is both true to what people love about the series and unafraid to question every assumption.”

He added: “In order to explore the floating city of Columbia, we needed an entirely new engine. To bring Elizabeth to life, we had to build brand-new animation and AI systems. To create wide-ranging indoor and outdoor firefights at 30,000 feet, we had to rethink, rebuild and expand the BioShock arsenal. The only thing gamers can be certain of is this: the rules of the BioShock universe are about to change.”

BioShock Infinite is in development for the Xbox 360(R) video game and entertainment system from Microsoft, PlayStation(R)3 computer entertainment system and Games for Windows(R), and is not yet rated by the ESRB.

Images:

Quench your thirst even more with these images released by Irrational Games.

The game will be out in 2012 for PS3, Xbox 360 and PC.

8 Comments

  1. Fri, 13th Aug 2010 at 4:35 am

    actually they did not keep it a secret, there was a page up late last night that was suggesting project Icarus was bioshock infinite.
    amazing how hard it is to keep a secret these days, its amazing ID kept RAGE on the iphone a secret!

  2. Fri, 13th Aug 2010 at 7:09 am

    But they did keep it a secret for a long time. And thus far, I love what I’m seeing…

  3. Fri, 13th Aug 2010 at 11:04 am

    Yeah I like what I’m seeing as well. I must admit that I’ve never played a bioshock game in it’s entirety. I’ve only played the demos. This is looking like the first one I’ll purchase. I like the whole sky city concept and the art style.

  4. Fri, 13th Aug 2010 at 11:22 am

    o, come now you MUST buy at least the first bioshock.
    its dirt cheap now its a absolute classic!
    once your done that get bioshock 2, rent the games if you want.
    but its simple, everyone who likes games MUST play the bioshock series!

  5. Fri, 13th Aug 2010 at 12:08 pm

    Didn’t really like “the feel” of the game I got from the demo but you’re right, it’s dirt cheap right now so I might just give it a go.

  6. Fri, 13th Aug 2010 at 2:35 pm

    I must say, the first Bioshock was the best. It’s a game definitely worth picking up…

  7. Sat, 14th Aug 2010 at 10:01 am

    i dunno.
    the story and gameplay was better in the first bioshock, but the level design was far better in bioshock 2.
    and i really enjoyed the freaky tension bioshock 2 had, so few games make me feel scared like bioshock 2 did!
    you cant judge bioshock from its demo, the game really shines once you unlock a few plasmids and upgrade weapons.
    its one of those games that you have to put a little time in to get to the good stuff, but its so worth it!
    dunno which one i liked more, probably bioshock 2 but they were equally great!

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