Halo: Reach Brings Tons Of Options To Firefight 2.0

Now that we know that Firefight 2.0 is coming, let’s check the ridiculously huge list of options that Bungie will be implementing to Firefight for your enjoyment. The list is pretty big, so believe us when we say that you’ll get tired of scrolling.

FIREFIGHT SETTINGS

  • WAVE PROPERTIES
  • ROUND 1 WAVE PROPERTIES
  • SKULLS (ON or OFF)
  • RED
  • BLUE
  • YELLOW
  • MYTHIC
  • CATCH
  • TOUGH LUCK
  • FAMINE
  • CLOUD
  • TILT
  • BLACK EYE
  • GRUNT BIRTHDAY PARTY
  • COWBELL
  • IWHBYD
  • INITIAL WAVE
  • USES DROPSHIP
  • ENABLED
  • DISABLED
  • SQUAD SELECTION ORDER
  • ORDERED
  • RANDOM
  • SQUAD 1
  • GRUNTS
  • ELITES
  • ELITE PATROL
  • ELITE INFANTRY
  • ELITE TACTICAL
  • ELITE AIRBORNE
  • ELITE SPEC OPS
  • ELITE GENERALS
  • ELITE STRIKE TEAM
  • BRUTES
  • BRUTE PATROL
  • BRUTE INFANTRY
  • BRUTE TACTICAL
  • BRUTE CHIEFTAINS
  • BRUTE KILL TEAM
  • HUNTERS
  • HUNTER PATROL
  • HUNTER INFANTRY
  • HUNTER TACTICAL
  • HUNTER STRIKE TEAM
  • HUNTER KILL TEAM
  • SKIRMISHERS
  • SKIRMISHER PATROL
  • SKIRMISHER INFANTRY
  • JACKALS
  • JACKAL PATROL
  • JACKAL SNIPERS
  • HERETICS
  • HERETIC SNIPERS
  • HERETIC HEAVY
  • SQUAD 2
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 3
  • (SAME AS SQUAD 1 ABOVE)
  • MAIN WAVES
  • USES DROPSHIP
  • ENABLED
  • DISABLED
  • SQUAD SELECTION ORDER
  • ORDERED
  • RANDOM
  • SQUAD 1
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 2
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 3
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 4
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 5
  • (SAME AS SQUAD 1 ABOVE)
  • BOSS WAVE
  • USES DROPSHIP
  • ENABLED
  • DISABLED
  • SQUAD SELECTION ORDER
  • RANDOM
  • ORDERED
  • SQUAD 1
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 2
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 3
  • (SAME AS SQUAD 1 ABOVE)
  • ROUND 2 WAVE PROPERTIES
  • (SAME AS ROUND 1 ABOVE)
  • ROUND 3 WAVE PROPERTIES
  • (SAME AS ROUND 1 ABOVE)
  • BONUS WAVE PROPERTIES
  • BONUS WAVE DURATION
  • 15 SECONDS
  • 30 SECONDS
  • 45 SECONDS
  • 60 SECONDS
  • 90 SECONDS
  • 2 MINUTES
  • USES DROPSHIP
  • ENABLED
  • DISABLED
  • SKULLS
  • (SAME AS ROUND 1 WAVE PROPERTIES ABOVE)
  • SQUAD SELECTION ORDER
  • ORDERED
  • RANDOM
  • SQUAD 1
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 2
  • (SAME AS SQUAD 1 ABOVE)
  • SQUAD 3
  • (SAME AS SQUAD 1 ABOVE)
  • WAVE LIMIT
  • ONE WAVE
  • ONE ROUND
  • TWO ROUNDS
  • ONE SET
  • TWO SETS
  • THREE SETS
  • FOUR SETS
  • FIVE SETS
  • TEN SETS
  • NO LIMIT
  • TIME LIMIT
  • 1 MINUTE
  • 2 MINUTES
  • 3 MINUTES
  • 4 MINUTES
  • 5 MINUTES
  • 6 MINUTES
  • 7 MINUTES
  • 8 MINUTES
  • 9 MINUTES
  • 10 MINUTES
  • 12 MINUTES
  • 15 MINUTES
  • 20 MINUTES
  • 30 MINUTES
  • 45 MINUTES
  • 60 MINUTES
  • NO LIMIT
  • GENERATOR PROPERTIES
  • GENERATOR COUNT
  • DISABLED
  • 1
  • 2
  • 3
  • SPAWN ORDER
  • SEQUENCE
  • RANDOM
  • LOSS CONDITION
  • LOSE ONE
  • LOSE ALL
  • SCENARIO SETTINGS
  • HAZARDS
  • ENABLED
  • DISABLED
  • WEAPON DROPS
  • ENABLED
  • DISABLED
  • AMMO CRATES
  • ENABLED DISABLED
  • CUSTOM SKULL SETTINGS
  • RED SKULL SETTINGS
  • SPARTAN TRAITS
  • SHIELDS AND HEALTH
  • DAMAGE RESISTANCE
  • UNCHANGED
  • 10%
  • 50%
  • 90%
  • 100% (NORMAL)
  • 110%
  • 150%
  • 200%
  • 300%
  • 500%
  • 1000%
  • 2000%
  • INVULNERABLE
  • SHIELD MULTIPLIER
  • UNCHANGED
  • NO SHIELDS
  • NORMAL SHIELDS
  • 2X OVERSHIELDS
  • 3X OVERSHIELDS
  • 4X OVERSHIELDS
  • SHIELD RECHARGE RATE
  • UNCHANGED
  • -25% (DECAY)
  • -10% (DECAY)
  • -5% (DECAY)
  • 0% (NO RECHARGE)
  • 10% (SLOWER)
  • 25% (SLOWER)
  • 50% (SLOWER)
  • 75% (SLOWER)
  • 90% (SLOWER)
  • 100% (NORMAL)
  • 110% (FASTER)
  • 200% (FASTER)
  • HEALTH RECHARGE RATE
  • UNCHANGED
  • -25% (DECAY)
  • -10% (DECAY)
  • -5% (DECAY)
  • 0% (NO RECHARGE)
  • 50% (SLOWER)
  • 90% (SLOWER)
  • 100% (NORMAL)
  • 110% (FASTER)
  • 200% (FASTER)
  • SHIELD VAMPIRISM
  • UNCHANGED
  • DISABLED
  • 10% LEECH
  • 25% LEECH
  • 50% LEECH
  • 100%% LEECH
  • IMMUNE TO HEADSHOTS
  • UNCHANGED
  • ENABLED
  • DISABLED
  • IMMUNE TO ASSASSINATIONS
  • UNCHANGED
  • ENABLED
  • DISABLED
  • WEAPONS AND DAMAGE
  • DAMAGE MODIFIER
  • UNCHANGED
  • 0%
  • 25%
  • 50%
  • 75%
  • 90%
  • 100%
  • 110%
  • 125%
  • 150%
  • 200%
  • 300%
  • INSTANT KILL
  • MELEE MODIFIER
  • UNCHANGED
  • 0%
  • 25%
  • 50%
  • 75%
  • 90%
  • 100%
  • 110%
  • 125%
  • 150%
  • 200%
  • 300%
  • INSTANT KILL
  • GRENADE REGENERATION
  • UNCHANGED
  • DISABLED
  • ENABLED
  • INFINITE AMMO
  • UNCHANGED
  • DISABLED
  • ENABLED
  • BOTTOMLESS CLIP
  • WEAPON PICKUP
  • UNCHANGED
  • DISABLED
  • ENABLED
  • EQUIPMENT USAGE
  • UNCHANGED
  • DISABLED
  • ENABLED
  • EQUIPMENT DROP
  • UNCHANGED
  • DISABLED
  • ENABLED
  • MOVEMENT
  • PLAYER SPEED
  • UNCHANGED
  • 0%
  • 25%
  • 50%
  • 75%
  • 90%
  • 100%
  • 110%
  • 120%
  • 130%
  • 140%
  • 150%
  • 160%
  • 170%
  • 180%
  • 190%
  • 200%
  • 300%
  • JUMP HEIGHT
  • UNCHANGED
  • 0%
  • 25%
  • 50%
  • 75%
  • 90%
  • 100%
  • 110%
  • 125%
  • 150%
  • 200%
  • 300%
  • PLAYER GRAVITY
  • UNCHANGED
  • 50%
  • 75%
  • 100%
  • 150%
  • 200%
  • VEHICLE USE
  • UNCHANGED
  • NONE
  • PASSENGER ONLY
  • DRIVER ONLY
  • GUNNER ONLY
  • NO PASSENGER
  • NO DRIVER
  • NO GUNNER
  • FULL USE
  • SENSORS
  • MOTION TRACKER MODE
  • UNCHANGED
  • OFF
  • ALLIES ONLY
  • NORMAL MODE
  • ENHANCED MODE
  • MOTION TRACKER RANGE
  • UNCHANGED
  • 10 METERS
  • 25 METERS
  • 75 METERS
  • 150 METERS
  • APPEARANCE
  • ACTIVE CAMO
  • UNCHANGED
  • OFF
  • POOR CAMO
  • GOOD CAMO
  • WAYPOINT
  • UNCHANGED
  • NO WAYPOINT
  • VISIBLE TO ALLIES
  • VISIBLE TO EVERYONE
  • VISIBLE NAME
  • UNCHANGED
  • NO WAYPOINT
  • VISIBLE TO ALLIES
  • VISIBLE TO EVERYONE
  • FORCED COLOR
  • UNCHANGED
  • OFF
  • RED
  • BLUE
  • GREEN
  • ORANGE
  • PURPLE
  • GOLD
  • BROWN
  • PINK
  • WHITE
  • BLACK
  • ZOMBIE
  • WAVE TRAITS
  • DAMAGE MODIFIER
  • UNCHANGED
  • 0%
  • 25%
  • 50%
  • 75%
  • 90%
  • 100%
  • 110%
  • 125%
  • 150%
  • 200%
  • 300%
  • INSTANT KILL
  • DAMAGE RESISTANCE
  • UNCHANGED
  • 10%
  • 50%
  • 90%
  • 100% (NORMAL)
  • 110%
  • 150%
  • 200%
  • 300%
  • 500%
  • 1000%
  • 2000%
  • INVULNERABLE
  • SHOOTINESS
  • UNCHANGED
  • NORMAL
  • MARKSMAN
  • TRIGGER HAPPY
  • GRENADES
  • UNCHANGED
  • NORMAL
  • NONE
  • CATCH
  • VISION
  • UNCHANGED
  • NORMAL
  • NEAR SIGHTED
  • EAGLE EYE
  • HEARING
  • UNCHANGED
  • NORMAL
  • DEAF
  • SHARP
  • LUCK
  • UNCHANGED
  • NORMAL
  • UNLUCKY
  • LUCKY
  • LEPRECHAUN
  • EQUIPMENT DROP
  • UNCHANGED
  • ENABLED
  • DISABLED
  • IMMUNE TO HEADSHOTS
  • UNCHANGED
  • ENABLED
  • DISABLED
  • IMMUNE TO ASSASSINATIONS
  • UNCHANGED
  • ENABLED
  • DISABLED
  • BLUE SKULL SETTINGS
  • (SAME AS RED SKULL SETTINGS ABOVE)
  • YELLOW SKULL SETTINGS
  • (SAME AS RED SKULL SETTINGS ABOVE)
  • SPARTAN SETTINGS
  • RESPAWN TIME
  • 10 SECONDS
  • 15 SECONDS
  • 20 SECONDS
  • 25 SECONDS
  • 30 SECONDS
  • 45 SECONDS
  • 60 SECONDS
  • 90 SECONDS
  • 2 MINUTES
  • 3 MINUTES
  • ON WAVE
  • STARTING LIVES
  • UNLIMITED
  • NONE
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 15
  • 20
  • 25
  • 50
  • MAXIMUM EXTRA LIVES
  • (SAME AS STARTING LIVES)
  • BASE TRAITS
  • (SAME AS SPARTAN TRAITS FOUND UNDER SKULL SETTINGS ABOVE)
  • LOADOUTS
  • LOADOUT 1
  • NAME
  • AIR ASSAULT
  • MARKSMAN
  • RECON MARKSMAN
  • EXPERT MARKSMAN
  • OPERATOR
  • GRENADIER
  • MEDIC
  • CORPSMAN
  • STALKER
  • DEMOLITIONS
  • INFILTRATOR
  • SECURITY
  • SPRINT
  • ARMOR LOCK
  • ACTIVE CAMO
  • [REDACTED]
  • DROP SHIELD
  • JET PACK
  • NOBLE 1
  • NOBLE 2
  • NOBLE 3
  • NOBLE 4
  • NOBLE 5
  • NOBLE 6
  • CARTER
  • KAT
  • JORGE
  • EMILE
  • JUN
  • [REDACTED]
  • [REDACTED]
  • [REDACTED]
  • [REDACTED]
  • JUGGERNAUT
  • BERSERKER
  • MAVERICK
  • ZOMBIE
  • DEMON
  • ANGEL
  • REDSHIRT
  • LING LING
  • POOKIE
  • FNG
  • NOOB
  • CAMPER
  • SPECTER
  • BUNKER
  • CLAYMORE
  • FIREBASE
  • INTEL
  • NINJA
  • POWER
  • COBRA
  • EAGLE
  • HOG
  • BEAR
  • WARRIOR
  • DECEIVER
  • [REDACTED]
  • PRIMARY WEAPON
  • ASSAULT RIFLE
  • DMR
  • CONCUSSION RIFLE
  • ENERGY SWORD
  • FLAK CANNON
  • FOCUS RIFLE
  • GRAVITY HAMMER
  • GRENADE LAUNCHER
  • MAGNUM
  • NEEDLER
  • NEEDLE RIFLE
  • PLASMA LAUNCHER
  • PLASMA PISTOL
  • PLASMA REPEATER
  • PLASMA RIFLE
  • ROCKET LAUNCHER
  • SHOTGUN
  • SNIPER RIFLE
  • SPARTAN LASER
  • SPIKER
  • [REDACTED]
  • UNCHANGED
  • SECONDARY WEAPON
  • (SAME AS PRIMARY WEAPON ABOVE)
  • ARMOR ABILITY
  • JETPACK
  • ARMOR LOCK
  • ACTIVE CAMO
  • DROP SHIELD
  • [REDACTED]
  • NONE
  • SPRINT
  • [REDACTED]
  • GRENADES
  • 1X FRAG
  • 2X FRAG
  • 3X FRAG
  • 4X FRAG
  • 1X PLASMA
  • 2X PLASMA
  • 3X PLASMA
  • 4X PLASMA
  • 1X FRAG, 1X PLASMA
  • 2X FRAG, 2X PLASMA
  • 3X FRAG, 3X PLASMA
  • 4X FRAG, 4X PLASMA
  • 1X FRAG, 1X PLASMA
  • NO GRENADES
  • HIDE LOADOUT
  • NOT HIDDEN
  • HIDDEN
  • LOADOUT 2
  • (SAME AS LOADOUT 1 ABOVE)
  • LOADOUT 3
  • (SAME AS LOADOUT 1 ABOVE)
  • LOADOUT 4
  • (SAME AS LOADOUT 1 ABOVE)
  • LOADOUT 5
  • (SAME AS LOADOUT 1 ABOVE)
  • GENERAL SETTINGS
  • FRIENDLY FIRE
  • ENABLED
  • DISABLED
  • BETRAYAL BOOTING
  • ENABLED
  • DISABLED

You Might Also Like

SHARE THIS POST

  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Author: Fernando View all posts by

Leave A Response

You must be logged in to post a comment.