Sledgehammer managed to induce excitement into the Call of Duty franchise with this year’s offering, subtitled “Advance Warfare”, and its new trailer, which saw new dynamics being introduced and, most notably, Kevin Spacey. The game also saw new visual fidelity — not quite 1080p on Xbox One but definitely higher than 720, hinting that improvements were made to the game’s engine, or that an entirely new one has been employed. Another great revelation is the fact that Sledgehammer won’t be developing the PS3 and Xbox 360 versions of the game, as Activision has apparently contracted that job to another studio believed to be Transformers developer High Moon.
“PlayStation 3 and Xbox 360 owners don’t have to worry about Activision forgetting them, as Advanced Warfare will be brought to the last generation of consoles as well,” Game Informer writes in its latest issue.
“Sledgehammer will not be handling the development, however. Activision has yet to announce the studio behind these versions of the game.”
In March 2014, games website VideoGamer discovered that High Moon Studios was hiring for a “high-profile, First Person Shooter” for Xbox 360 and PlayStation 3, with one particular job listing seeking an employee with experience of Radiant Engine – the level editor used to create Call of Duty maps.