Editorial – Zipper Must Be Applauded For Its Genre Defining Effort: MAG

by Ernice Gilbert on January 28th, 2010, under Editorials

I’ll be upfront, as humans we can sometimes be unappreciative. Not all, but a lot of us in many cases lean towards what’s negative instead of seeing the positive out of a situation. I hate to say this but the world enjoys the downfall of someone or something more that its uprising.

I remember when Britney Spears was at the top of the her game, the world indeed loved her and she was treated as a queen but as soon as things started going south, it seemed everyone (especially the media), speedily turned their backs on the poor girl – darn shame, she almost killed herself with paparazzi hounding her every move. I sure would kick or punch one of them for stalking me. I would. Anyways…..

Let’s stick to the issue at hand because ongoing now, a leading majority of the gaming community seems to be lashing out negative words at Zipper Interactive and its latest effort: MAG, just because reviewers, who hadn’t even played the darn thing were giving the game low scores. But how in the world can you judge a chef’s dish before it’s even cooked? What the hec?

First off what the studio has attempted is nothing short of amazing. For the first time in the history of the industry, gamers, 256 of them at the same time can participate in the same battle on a gaming console. Not only is this a huge undertaking, it’s also one that’s painstakingly hard to accomplish. First, you must think of the logistics and how to organize such a massive audience at once. In a recent interview, MAG producer, Scott Rudy said they were able to get all the intricate aspects of the game right and that he hoped gamers enjoyed [MAG].

Thing is, with careless websites posting fake reviews with low fake scores, gamers will obviously have reservations before purchasing the game, that in turn leads to low sales and everyone suffers. On top of that, I’m not hearing anyone applauding the studio, no one’s recognizing the game for what it is: A great achievement never before accomplished. We should be celebrating the arrival of this game.

Sony itself must take some responsibility for the bad reception the game’s been receiving; it is NOT advertising the MAG like it should… Yes they put out an ad, funny and short but that’s not merely enough. This game should have been taunted like an evolution in online console play, they should say stuff like ‘the real modern warfare’ (no disrespect to Infinity’s stellar game at all) but indeed MAG is what in my opinion is the epitome of modern battle.

As it stands, no one know how successful MAG will eventually be, most MMOs gain steam overtime, but as we all know, the first impression is the one that lasts the longest and from what I’ve gathered, MAG is having a very rough delivery.

But to Zipper I say be encouraged, as you might already know whenever something new is at hand the masses always put up a resistance; don’t be perturbed, instead fight on, make your game better in every way possible and at the end, the naysayers will have to eat up the very words they uttered in contrary to your game’s success.

Fight on, and if I’m the only one (I know I’m not) who appreciates how you’ve taken console gaming to new levels with MAG, then I’m proud to be and in my eyes, Massive Action Game is one of the best shooters available anywhere. Keep up the great work!

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  1. Thu, 28th Jan 2010 at 1:39 pm

    This was a good read! What zipper sought out to do was nothing short of a difficult task. They not only took a chance with MAG but there pushing the industry forward! We need more devs like this. I have yet to get the game but the beta was fun! It’s definately a game not everyone will like…. But it’s a game everyone should give a try and I don’t mean play an hour or two this is a game that needs a little more play time to appreciate.

    • Thu, 28th Jan 2010 at 2:03 pm

      MAG is a great accomplishment in every sense of the word.

  2. Thu, 28th Jan 2010 at 1:51 pm

    Good luck with this one on N4G Ernice. Although I do agree, we are quite outnumbered.

    • Thu, 28th Jan 2010 at 1:52 pm

      And you better get ready to delete the flame comments on here as well. *quiet!!*……..they are coming!!

    • Thu, 28th Jan 2010 at 1:56 pm

      Yes spawn I know, but truth must be told bro….

      It must be told.

    • Thu, 28th Jan 2010 at 1:58 pm

      Oh,and the fanboys better keep their fanboy hats at the door if they’re come in here…

      All negative and insulting comments WILL be deleted swiftly.

  3. Thu, 28th Jan 2010 at 2:56 pm

    @ Mightymatt agreed you can’t play this one time and review it heck I played the beta and the first couple times were so confusing I thought game was crap at first but then when I got into the flow of it and understood the maps and the tatics it was so insanely awesome. Good article too Ernice was a good read and agree with all your points and liked the comparison with Britney Spears lol. And to the fanboys you guys better leave your hate at the door we don’t do that here we express our opinions peacefully and respectfully. People that are spreading the negativity are only hurting themselves in the long run because if zipper loses money guess what they can’t make other games that the fanboys might like so they are shooting themselves in the foot if you don’t like the game after really putting your time in it thats fine but don’t ruin everybody elses experience just to fufill your self-agenda. MAG is awesome if your into FPS and want to see what 256 people all on one map looks like and plays like definetly check this out.

    • Thu, 28th Jan 2010 at 3:01 pm


  4. Fri, 29th Jan 2010 at 2:48 pm

    Love the game. Congrats to Zipper on the great work, they did an excellent job. There are things in the game that need work and there are some features that were probably grouped as “nice to have” ’s instead of top priorities, but it’s like that with all projects, not just video games. I’m sure there will be great DLC and patches to fix known bugs. They did an excellent job stressing the need for team work, and creating their own Shadow War “world.” I know I will be playing this for a while. Awesome.

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