Company of Heroes 2 Screenshots Inside

Company of Heroes 2 will see a release on PC next year, hit the link to quench some screens.

Said Company of Heroes 2 producer Greg Wilson at an event in Los Angeles last week:

“We didn’t want to do different, we wanted to do more. That means “more authenticity, more realism” and “dynamic tactical battles” that focus more on strategic combat mechanics than strategy measured in actions per minute.

“One of the strengths about Company of Heroes is our attention to detail, making sure we expose our players to a lot of different choices, basically give them the tools to make those choices. [With] Company of Heroes 2, we didn’t want to change that feeling. We wanted players who played the original to feel familiarity with the game when they got into it and expose them to more tactical and strategic choices they can make.

So when we built the game from the ground up for us it was about representing everything in the right way: Modeling armor from the front and the rear, making sure the sounds are right, that the movement of the tank and the firing and the muzzle flash and it all just adds to the sense of immersion the players get.”

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Author: Ernice Gilbert View all posts by
Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!

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