Video Thirst: 10 Minutes Of Non-Stop Borderlands 2 Gameplay

Featuring commentary from the game’s executive producer Randy Pitchford. Have at it below the break.

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Author: Ernice Gilbert View all posts by
Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!

3 Comments on "Video Thirst: 10 Minutes Of Non-Stop Borderlands 2 Gameplay"

  1. benzo July 13, 2012 at 12:19 pm -

    Glad Borderlands 2 still has the cellshading. I loved that about the first game. More active NPCs is also a welcomed sight. Like i said, full of win!

  2. nick July 14, 2012 at 4:51 am -

    im actually coming around to this.
    looks like allot of fun!
    i just hope this time they have got rid of the infinite spawning enemies!
    and corrupting save file issues………
    only thing more infuriating than having to restart a game 6 freaking times because of corrupted saves, is not being able to do the dam objective!
    they need to make it that while your in a mission only x number of enemies spawn that way you can get on with the objective.
    i remember having to collect x number of ingredients out of these flowers but every time you went into the GUI to collect them enemies would be attacking you removing health.
    so you would kill them all, go to collect them and again there attacking you.
    so you have to spend 100% of your time killing enemies, so where do you get the time to collect the objective?
    you either ignore them and try to get the objective in which case you die, or you kill all the enemies which then you will never finish the level because theres always enemies to kill.
    god that pissed me off!
    thats one thing that REALLY pisses me off with games latley!
    you have to kill FAR| too many enemies to move on.
    its a case of kill 500 billion enemies take one step, kill 500 billion enemies take one step, rinse and repeat.
    one thing i loved about MP3 you dont have that, you have a very small amount of enemies per room and once there dead thats it you can move on!
    not the usual 10 enemies magically appear, so you kill them, so another 10 magically appear, so you kill them, so another 10 magically appear, and so on and so on.
    gets frustrating sitting in 1 spot killing 500 billion enemies!

  3. Ernice Gilbert July 15, 2012 at 6:34 am -

    I’m ready for this. Ready, ready! for this. Looks awesome.

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