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	<title>Games Thirst - Amazing Life &#187; ps4 tech</title>
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		<title>Mark Cerny: PS4 Is &#8220;Easy To Learn&#8221;, But &#8220;Difficult To Master&#8221;</title>
		<link>http://www.gamesthirst.com/2013/07/15/mark-cerny-ps4-is-easy-to-learn-but-difficult-to-master/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mark-cerny-ps4-is-easy-to-learn-but-difficult-to-master</link>
		<comments>http://www.gamesthirst.com/2013/07/15/mark-cerny-ps4-is-easy-to-learn-but-difficult-to-master/#comments</comments>
		<pubDate>Mon, 15 Jul 2013 10:38:26 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[#ps4power]]></category>
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		<guid isPermaLink="false">http://www.gamesthirst.com/?p=61532</guid>
		<description><![CDATA[The PlayStation 4 is the most powerful console ever forged. It beats out Xbox One by 50 percent according to some estimates, and it&#8217;s even more beastly that high-end PCs, at least it will be for its first two years on the market. However the new console, with Mark Cerny at the helm, uses PC ...]]></description>
				<content:encoded><![CDATA[<p>The PlayStation 4 is the most powerful console ever forged. It beats out Xbox One by 50 percent according to some estimates, and it&#8217;s even more beastly that high-end PCs, at least it will be for its first two years on the market. However the new console, with Mark Cerny at the helm, uses PC architecture at its core, and in an interview with <a href="http://www.computerandvideogames.com/419060/interviews/the-architect-mark-cerny-on-building-ps4/" target="_blank">CVG</a>, Cerny was asked whether its design was innovative enough to keep developers learning new things about it two, to three years down the road.<span id="more-61532"></span></p>
<p>Cerny&#8217;s answer was one he hadn&#8217;t given in any of his previous interviews, revealing that the console was intentionally built to lure developers in with ease of development, but keep them interested in its capabilities for years to come, as they&#8217;d constantly be trying to master it.</p>
<blockquote><p>The hardware is an enabler. We are very intentionally trying to make the hardware easy to learn and difficult to master. When you think about innovation, I think that is going to be satisfied by the larger user experience that surrounds the games.</p></blockquote>
<p>Cerny then highlighted some the many features of the PS4, features he believes make the console unique.</p>
<blockquote><p>I&#8217;m talking about a true friends&#8217; network, the ability to download as you play, the ability to see what your friends are doing in real-time, sharing screenshots and videos. The experience is that, when you play a game, you feel like you&#8217;re on an adventure with your real-world friends.</p></blockquote>
<p>PlayStation 4 launches holiday 2013.</p>
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		<title>Epic Games On PS4: Sony Has The Ideal Next Generation Platform</title>
		<link>http://www.gamesthirst.com/2013/02/25/epic-games-on-ps4-sony-has-the-ideal-next-generation-platform/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=epic-games-on-ps4-sony-has-the-ideal-next-generation-platform</link>
		<comments>http://www.gamesthirst.com/2013/02/25/epic-games-on-ps4-sony-has-the-ideal-next-generation-platform/#comments</comments>
		<pubDate>Mon, 25 Feb 2013 22:44:09 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[ps4 tech]]></category>
		<category><![CDATA[Tim Sweeney]]></category>
		<category><![CDATA[unreal engine ps4]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=53648</guid>
		<description><![CDATA[PS4 has been garnering a lot of praise from developers, with the latest being Epic Games&#8217; Founder and CEO Tim Sweeney. Speaking to IGN in a &#8216;developers react to PS4&#8242; piece, Sweeney said Sony took the best parts of PC and forged it with custom hardware to build a system that takes gaming to the ...]]></description>
				<content:encoded><![CDATA[<p>PS4 has been garnering a lot of praise from developers, with the latest being Epic Games&#8217; Founder and CEO Tim Sweeney.<span id="more-53648"></span><!--more--></p>
<p>Speaking to <a href="http://www.ign.com/articles/2013/02/25/developers-react-to-playstation-4" target="_blank">IGN</a> in a &#8216;developers react to PS4&#8242; piece, Sweeney said Sony took the best parts of PC and forged it with custom hardware to build a system that takes gaming to the next level, while making development an ease for game creators.</p>
<blockquote><p>The PlayStation 4 is a leading-edge hardware platform, and its enormous CPU, GPU and memory resources enables Unreal Engine 4 to reach levels of visual quality and detail that go far beyond the current generation, for games of all sizes and genres.</p>
<p>The features and effects in our new &#8220;Elemental&#8221; demo on PlayStation 4 are just the tip of the iceberg, showing dynamic lighting and shadowing, subsurface scattering and GPU-powered particle effects at full 1080p resolution.</p>
<p>As the developers of the Unreal Engine, we&#8217;re passionate about not only building great games, but building them efficiently. PlayStation 4 builds upon PC technology and takes it to the next level, providing a very robust and easy-to-use development environment.</p></blockquote>
<p>The console sees a launch later this year, but the only confirmed region for launch is the United States. Sony, however, is hoping Europe and Japan could get it at the same time. Canada usually sees the console the same time as the U.S.</p>
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		<title>PlayStation 4 Will Be Sony&#8217;s Saving Grace, Or Path To The Grave</title>
		<link>http://www.gamesthirst.com/2012/11/26/playstation-4-will-be-sonys-saving-grace-or-path-to-the-grave/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=playstation-4-will-be-sonys-saving-grace-or-path-to-the-grave</link>
		<comments>http://www.gamesthirst.com/2012/11/26/playstation-4-will-be-sonys-saving-grace-or-path-to-the-grave/#comments</comments>
		<pubDate>Mon, 26 Nov 2012 13:25:01 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Sony]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[ps4 design]]></category>
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		<guid isPermaLink="false">http://www.gamesthirst.com/?p=51173</guid>
		<description><![CDATA[We didn&#8217;t report it here but you must have seen the news: &#8220;Sony&#8217;s stock lowered to junk status&#8221; by major ratings firm&#8221;, headlines across the web baited, as the company finds it ever more difficult to shake a downward spiral that&#8217;s threatened to death the firm&#8217;s core. TVs no longer sell because Samsung&#8217;s captured the ...]]></description>
				<content:encoded><![CDATA[<p>We didn&#8217;t report it here but <a href="http://www.polygon.com/2012/11/22/3679296/sony-stocks-downgraded-to-junk-by-fitch-credit-ratings-agency" target="_blank">you must have seen the news</a>: &#8220;Sony&#8217;s stock lowered to junk status&#8221; by major ratings firm&#8221;, headlines across the web baited, as the company finds it ever more difficult to shake a downward spiral that&#8217;s threatened to death the firm&#8217;s core. TVs no longer sell because Samsung&#8217;s captured the market. The company&#8217;s phones are rubbish, not even coming close to what Apple, HTC and Samsung offer. Its tablets are cult hits, meaning they never sell well &#8211; and the Yen&#8217;s value keeps rising, an event that does not bode well for Sony because most of its manufacturing capacity is in Japan.</p>
<p>Furthermore, PS Vita, let&#8217;s face, has flopped. The console is still selling poorer than, wait for it, the PSP! Gamers just haven&#8217;t warmed up to the system as Sony had projected, forcing the firm to lower its overall earnings projection at a time when it simply could not afford to. <em>Ratings board and investors were watching</em>. Sony is dying. Believe me, it took a lot for me to actually type these words, as I&#8217;ve been an ardent fan from PlayStation 1 days. The industry would not be the same without the company from the land of the rising sun, and I&#8217;ve heard many a gamer say they&#8217;d immediately quite gaming if this ever happened. The only question that remains is, can Sony be saved? Can the creator of the Walkman be salvaged? Can the once mighty PlayStation creator find its path to success again? Or is it too late because too many missteps were made? I believe the former is the answer. Yes, I believe Sony can survive its darkest days and shine bright like the star it once was, but in order to do so, a meticulous path must be followed, and that includes keeping its movies division healthy, and making PlayStation 4 the best, most profitable next generation console to date. <em>It is possible.</em></p>
<p>Failing brands like its TV division must either be dramatically scaled back or killed altogether. The firm must also realize that the markets, since it ran the show back in the 90s, have changed. Sony&#8217;s old bosses in Japan have yet to catch up with the reality of it not being a leader in all markets anymore. They still are trying to helm a ship when they should allow new blood, people who understand today&#8217;s climate to take the lead. It&#8217;s critical, for the survival of the giant, that its old bosses retire. There&#8217;s too much bureaucracy at the firm &#8211; Sony must lose weight if it wants to survive. But like I said earlier, the movie and PlayStation divisions are the most critical and Sony cannot afford to lose an inch of credibility in either.</p>
<p><strong>Hollywood</strong></p>
<p><a href="/wp-content/uploads/2012/11/skyfall.jpg"><img src="/wp-content/uploads/2012/11/skyfall.jpg" alt="" title="skyfall" width="600" height="400" class="aligncenter size-full wp-image-51180" /></a></p>
<p>Sony owns many a studio in Hollywood, with Sony Pictures being the firm&#8217;s main brand there. Hit-after-hit movies have been forged and released, the latest being Skyfall, the new James Bond movie, a flick that&#8217;s grossed <a href="http://blog.zap2it.com/pop2it/2012/11/box-office-twilight-breaking-dawn-2-and-skyfall-break-record-for-thanksgiving.html" target="_blank">almost $800 million worldwide</a> since its debut. Big hits in Hollywood are a regular for Sony, and the firm must make sure it continues. </p>
<p>Success in Hollywood also helps the firm&#8217;s image, in the light that if Sony can continuously churn out hit-after-hit, then it surely has the potential of replicating said success elsewhere. I believe the most critical &#8220;elsewhere&#8221; is PlayStation. </p>
<p><strong>PlayStation 4</strong></p>
<p><a href="/wp-content/uploads/2012/06/ps4design.jpg"><img src="/wp-content/uploads/2012/06/ps4design.jpg" alt="" title="ps4design" width="600" height="300" class="aligncenter size-full wp-image-44546" /></a></p>
<p>I believe that PlayStation 4&#8242;s success is so critical to Sony, that it either has the potential to help the company rise from the ashes, or become dust in an untimely death. Seriously, PlayStation consoles have always cost billions to produce. It&#8217;s not a cheap venture to manufacture a console from start to finish. I&#8217;m talking about R&#038;D, finding the right technology, forging partnerships with tech companies for exclusive technology, mass-manufacturing the console and spending hundreds of millions in marketing. It&#8217;s never cheap &#8211; even so, Sony must make the best console that it&#8217;s ever made to survive through 2014-2015. In order to accomplish such a mountainous task, I have a few pointers for the firm.</p>
<p><strong>Charge For PSN</strong></p>
<p><a href="/wp-content/uploads/2011/12/psnwow1.jpg"><img src="/wp-content/uploads/2011/12/psnwow1.jpg" alt="" title="psnwow1" width="600" height="300" class="aligncenter size-full wp-image-35397" /></a></p>
<p>Microsoft has about 30 million people paying $60 to game on Xbox Live every year. That&#8217;s the equal of 1.8 billion dollars annually. Sony needs to employ a similar, if not duplicate model and start charging for its veritable online service. Call it PS Plus, a revamped version I suppose, but start charging a quarterly and yearly fee for PlayStation Online. It forces people like me, who never found interest in PS Plus to pay for the service because I game online every day. It would do the same for tens of millions more.  Also, if Microsoft can do it, why not Sony?</p>
<p>In fact, I believe Sony has even more rights to do so, as it showers its users with countless exclusive games on a yearly basis. It would also guarantee a stream of reliable profits that could be calculated into the firm&#8217;s bottom line when investors meetings are being held, upping their confidence and causing the stock price to rise.</p>
<p><strong>Too Many First Party Studios</strong></p>
<p><a href="/wp-content/uploads/2012/03/Untitled-41.png"><img src="/wp-content/uploads/2012/03/Untitled-41.png" alt="" title="inFamous 2" width="600" height="300" class="aligncenter size-full wp-image-39613" /></a></p>
<p>Sony has too many game developers that produce nothing but failures. And by failures, I mean games that are probably good, but never sell well. At the end of the day, money is what matters here, and if games like inFamous are struggling to sell 1 million units, why is Sony still investing in the game or the developer? Tough decisions are needed in tough times. <em>Sony should let Sucker Punch loose</em>. There&#8217;s no room for failure. Each passing day poses a threat to Sony&#8217;s existence; each losing dollar drags down the company&#8217;s value further. Forget compassion and remember survival. Kaz Hirai needs to become much tougher.</p>
<p><strong>Make PlayStation 4 With Human, Not Alien Technology</strong></p>
<p>For years Sony&#8217;s developed its PlayStation brand on technology not used anywhere else in an effort to stand out as the &#8220;true&#8221; next generation console. But that hasn&#8217;t always worked out, and PS3 was a glaring example. The machine was way too expensive. Developers, in the beginning, hated making games for it, and although it boasted all that stupid stuff, games, most of them, looked identical to their Xbox 360 counterparts. The whole standout effort was for nought, I believe.</p>
<p>The firm must therefore build PS4 on technology that&#8217;s powerful, yet easy to develop for. The console still needs to boast next-gen prowess &#8211; but at the same time should be of a reasonable price. PS3 cost over $600 at launch, PS4 should cost no more than $350, with a cheaper unit costing $299.</p>
<p><strong>Launch First Or Don&#8217;t Launch At All</strong></p>
<p>Sony should not allow Microsoft to upstage it once again, reliving what happened in 2005, when Microsoft forfeited the original Xbox to get a jump on PS3. The PlayStation 4 should be released no later than November 2013, around the same time Xbox 720 will be launched.</p>
<p><strong>Humility</strong></p>
<p>Finally, Sony should lose the arrogance and employ humility. They are no longer leaders in any field, save games and movies. And even in games, a case could be made for Microsoft, an underdog in the early days, jumping ahead of Sony to see Xbox 360 becoming the bestselling console between the two this gen. They should realize that they&#8217;ve seen a great fall, one that&#8217;s nearly crippled their ability to walk firmly again. Sony should know that it&#8217;s now laying in a hospital ER room in critical condition; and the task of successfully performing surgery demands the best surgeons in the world, with no room for error.</p>
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		<title>PlayStation 4 Is &#8220;Essentially A PC&#8221;</title>
		<link>http://www.gamesthirst.com/2012/03/01/playstation-4-is-essentially-a-pc/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=playstation-4-is-essentially-a-pc</link>
		<comments>http://www.gamesthirst.com/2012/03/01/playstation-4-is-essentially-a-pc/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 21:39:51 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[playstation 4 tech]]></category>
		<category><![CDATA[playstation 4 technology]]></category>
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		<guid isPermaLink="false">http://www.gamesthirst.com/?p=39229</guid>
		<description><![CDATA[Digital Foundry&#8217;s Richard Leadbetter has received some more information on PS4, and just like the rumor which claims the console will ditch Sony&#8217;s cell processor for AMD&#8217;s technology, Leadbetter says PlayStation 4 is &#8220;essentially a PC&#8221; in terms of hardware. Leadbetter also said, unlike PlayStations in the past, PS4&#8242;s hardware won&#8217;t be exotic, as Sony&#8217;s ...]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.gamesindustry.biz/articles/digitalfoundry-alienware-x51-pc-gaming?page=2" target="_blank">Digital Foundry&#8217;s</a> Richard Leadbetter has received some more information on PS4, and just like the <a href="/2012/02/29/playstation-4-wont-use-cell-processor-rumor/" target="_blank">rumor</a> which claims the console will ditch Sony&#8217;s cell processor for AMD&#8217;s technology, Leadbetter says PlayStation 4 is &#8220;essentially a PC&#8221; in terms of hardware.<span id="more-39229"></span></p>
<p>Leadbetter also said, unlike PlayStations in the past, PS4&#8242;s hardware won&#8217;t be exotic, as Sony&#8217;s now focusing on making the best possible gaming machine with tools easily learned by developers.</p>
<p>&#8220;It&#8217;s not about exotic, groundbreaking hardware anymore,&#8221; he wrote, &#8220;it&#8217;s all about creating the best possible games machine with an enviable set of development tools &#8211; and it&#8217;s an approach that has already yielded results.&#8221;</p>
<p>&#8220;While PlayStation Vita may lack a stand-out killer app, I still think that it&#8217;s set the bar in terms of overall quality and quantity over and above any console launch I&#8217;ve seen in over 21 years in the business. Extrapolating that same philosophy towards PlayStation 4 makes a PC-style approach to Sony&#8217;s next console seem very likely indeed.&#8221;</p>
<p><a href="/2012/03/01/quenchables-sony-set-to-make-big-announcement-at-gdc/" target="_blank">Earlier today</a>, Sony said it&#8217;s got some announcements to make at GDC next week.  It can&#8217;t possibly be PS4, can it? Highly doubtful, but an E3 2012 reveal isn&#8217;t out of the question.</p>
<p>Thanks, <a href="http://www.gameranx.com/updates/id/5333/article/playstation-4-is-essentially-a-pc-in-terms-of-tech/" target="_blank">GX</a>.</p>
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