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	<title>Games Thirst - Amazing Life &#187; Multiplayer</title>
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	<link>http://www.gamesthirst.com</link>
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		<title>Battlefield Hardline Single Player Campaign Video, &#8216;Rescue&#8217; Multiplayer Mode Trailer</title>
		<link>http://www.gamesthirst.com/2014/08/15/battlefield-hardline-single-player-campaign-video-rescue-multiplayer-mode-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=battlefield-hardline-single-player-campaign-video-rescue-multiplayer-mode-trailer</link>
		<comments>http://www.gamesthirst.com/2014/08/15/battlefield-hardline-single-player-campaign-video-rescue-multiplayer-mode-trailer/#comments</comments>
		<pubDate>Fri, 15 Aug 2014 09:02:23 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[battlefield hardline]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[singlelplayer]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=89792</guid>
		<description><![CDATA[Many well-meaning Battlefield fans were put off by BF4 because the game was so broken for such a long time. Battlefield: Hardline, being developed by Visceral Games, was set for an October release but was later delayed with the developer citing more time for polish. They&#8217;ve been polishing ever since, and have released two videos: ...]]></description>
				<content:encoded><![CDATA[<p>Many well-meaning Battlefield fans were put off by BF4 because the game was so broken for such a long time. Battlefield: Hardline, being developed by Visceral Games, was set for an October release but was later delayed with the developer citing more time for polish.</p>
<p>They&#8217;ve been polishing ever since, and have released two videos: single-player gameplay and multiplayer action. Let me know if your mind has been changed.</p>
<p><iframe src="//www.youtube.com/embed/A667iFpLn24" width="680" height="383" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><iframe src="//www.youtube.com/embed/lCkk4sSo0bg" width="680" height="383" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
]]></content:encoded>
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		<title>Destiny Beta Comes Ready With Four Story Chapters, Four MP Maps And Much More</title>
		<link>http://www.gamesthirst.com/2014/07/14/destiny-beta-comes-ready-with-four-story-chapters-four-mp-maps-and-much-more/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=destiny-beta-comes-ready-with-four-story-chapters-four-mp-maps-and-much-more</link>
		<comments>http://www.gamesthirst.com/2014/07/14/destiny-beta-comes-ready-with-four-story-chapters-four-mp-maps-and-much-more/#comments</comments>
		<pubDate>Mon, 14 Jul 2014 12:46:03 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>
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		<category><![CDATA[bungie destiny ps4]]></category>
		<category><![CDATA[Co-Op]]></category>
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		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[ps4 destiny]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=89573</guid>
		<description><![CDATA[Beta details of Bungie&#8217;s massive shared world title, Destiny, has been made known to the public by some GameStop and EB Games employees, who&#8217;ve revealed, via Reddit, that Destiny&#8217;s beta will include four story chapters, four multiplayer maps, a cooperative Strike and a &#8220;huge open world to explore&#8221;. Activision has yet to confirm any details ...]]></description>
				<content:encoded><![CDATA[<p>Beta details of Bungie&#8217;s massive shared world title, Destiny, has been made known to the public by some GameStop and EB Games employees, who&#8217;ve revealed, via <a href="http://www.reddit.com/r/DestinyTheGame/comments/2ajrfo/details_on_the_beta_4_story_chapters_d/" target="_blank">Reddit</a>, that Destiny&#8217;s beta will include four story chapters, four multiplayer maps, a cooperative Strike and a &#8220;huge open world to explore&#8221;.<span id="more-89573"></span></p>
<p>Activision has yet to confirm any details but teased what players should expect in a new <a href="/2014/07/07/video-destiny-beta-trailer-goes-live-gives-full-details/" target="_blank">beta trailer let loose last week</a>.</p>
<p>Destiny beta for PlayStation gamers starts on Thursday, July 17th. Xbox gamers get their chance on July 23rd. The beta will come to an end on July 29th.</p>
<p>Thanks, <a href="http://mp1st.com/2014/07/12/confirmed-destiny-beta-content-includes-4-story-chapters-4-crucible-maps-1-strike-huge-world-explore/?utm_content=featured#.U8OrMfldVp8" target="_blank">MP1st</a>, <a href="http://www.videogamer.com/ps4/destiny/news/destiny_beta_to_include_4_story_chapters_4_mp_maps_and_more.html" target="_blank">Videogamer</a>.</p>
]]></content:encoded>
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		<title>Call of Duty: Advanced Warfare Multiplayer Factions Are &#8216;Atlas And Sentinel&#8217;</title>
		<link>http://www.gamesthirst.com/2014/06/23/call-of-duty-advanced-warfare-multiplayer-factions-are-atlas-and-sentinel/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-duty-advanced-warfare-multiplayer-factions-are-atlas-and-sentinel</link>
		<comments>http://www.gamesthirst.com/2014/06/23/call-of-duty-advanced-warfare-multiplayer-factions-are-atlas-and-sentinel/#comments</comments>
		<pubDate>Mon, 23 Jun 2014 12:58:52 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[advanced warfare]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[call of duty advanced warfare]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Sledgehammer]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=89472</guid>
		<description><![CDATA[The fighting factions in Call of Duty: Advanced Warfare have been confirmed to be Atlas and Sentinel. Sledgehammer Games co-founder Michael Condrey made the news known via a tweet: .@OpTic_BigTymeR Thanks for stopping by @SHGames to check out #AdvancedWarfare. + Not a bad showing for a rookie: pic.twitter.com/nkjdP8XbyI — Michael Condrey (@MichaelCondrey) June 21, 2014 ...]]></description>
				<content:encoded><![CDATA[<p>The fighting factions in Call of Duty: Advanced Warfare have been confirmed to be Atlas and Sentinel.<span id="more-89472"></span></p>
<p>Sledgehammer Games co-founder Michael Condrey made the news known via a tweet:</p>
<blockquote class="twitter-tweet" lang="en"><p>.<a href="https://twitter.com/OpTic_BigTymeR">@OpTic_BigTymeR</a> Thanks for stopping by <a href="https://twitter.com/SHGames">@SHGames</a> to check out <a href="https://twitter.com/search?q=%23AdvancedWarfare&amp;src=hash">#AdvancedWarfare</a>. + Not a bad showing for a rookie: <a href="http://t.co/nkjdP8XbyI">pic.twitter.com/nkjdP8XbyI</a></p>
<p>— Michael Condrey (@MichaelCondrey) <a href="https://twitter.com/MichaelCondrey/statuses/480442700131340288">June 21, 2014</a></p></blockquote>
<p><script src="//platform.twitter.com/widgets.js" async="" charset="utf-8"></script></p>
<p>The image also reveals that Capture the Flag will be making a return in Advanced Warfare, as well as a six versus six mode.</p>
<p>Atlas Corporation is the name of the largest MPC in the game &#8212; which launches on November 4th, 2014, on PS4, Xbox One, PC, PS3 and Xbox 360. A Wii U version hasn&#8217;t been confirmed.</p>
]]></content:encoded>
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		<title>Battlefield 4 Multiplayer Trailer Is Wicked, Official Beta Dates Revealed</title>
		<link>http://www.gamesthirst.com/2013/09/17/battlefield-4-multiplayer-trailer-taking-mp-to-all-new-heights/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=battlefield-4-multiplayer-trailer-taking-mp-to-all-new-heights</link>
		<comments>http://www.gamesthirst.com/2013/09/17/battlefield-4-multiplayer-trailer-taking-mp-to-all-new-heights/#comments</comments>
		<pubDate>Tue, 17 Sep 2013 08:10:43 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Battlefield 4]]></category>
		<category><![CDATA[Battlefield 4 beta dates]]></category>
		<category><![CDATA[battlefield 4 multiplayer trailer]]></category>
		<category><![CDATA[battlefield 4 ps4]]></category>
		<category><![CDATA[BF4]]></category>
		<category><![CDATA[bf4 beta dates]]></category>
		<category><![CDATA[bf4 mp trailer]]></category>
		<category><![CDATA[bf4 ps4]]></category>
		<category><![CDATA[Dice]]></category>
		<category><![CDATA[MP]]></category>
		<category><![CDATA[mp trailer]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[multiplayer trailer]]></category>
		<category><![CDATA[Next Gen]]></category>
		<category><![CDATA[next-gen bf4]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=64539</guid>
		<description><![CDATA[DICE has released a new Battlefield 4 multiplayer trailer and announced the official beta dates for premium Battlelog subs, gamers who bought Medal of Honor: Warfighter, and the beta date for everyone else. The trailer itself is unlike anything we&#8217;ve seen in a multiplayer game yet, coming with an unprecedented amount of destruction, and it ...]]></description>
				<content:encoded><![CDATA[<p>DICE has released a new Battlefield 4 multiplayer trailer and announced the official beta dates for premium Battlelog subs, gamers who bought Medal of Honor: Warfighter, and the beta date for everyone else.<span id="more-64539"></span></p>
<p>The trailer itself is unlike anything we&#8217;ve seen in a multiplayer game yet, coming with an unprecedented amount of destruction, and it includes a level of unpredictability unlike any other MP game we&#8217;ve seen. Battlefield 4 is truly looking next-gen, coming to PS4 on November 12th &#8212; three days before the console launches, and Xbox One on the 19th, which is two days before the console&#8217;s release.</p>
<p><strong>Video Thirst:</strong> <em>Next-Gen Status</em></p>
<p>I&#8217;ve seen and played many videogames, and moving towards the next-generation of consoles, not many of them provide the quality needed to be deemed next-gen &#8212; especially after experiencing The Last of Us.</p>
<p>Battlefield 4, on the other hand, stands a world apart from most of what we&#8217;ve seen thus far, and that says a lot.</p>
<p>Enough talking, then, quench your thirst now.</p>
<p><iframe width="940" height="705" src="//www.youtube.com/embed/1SRxs5xYWuo" frameborder="0" allowfullscreen></iframe></p>
<p>DICE also updated some of the official dates for the upcoming Battlefield 4 beta. Check out the details below.</p>
<table border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td valign="top" width="527"><b>How to Join:</b></td>
<td valign="top" width="255"><b>Join the Beta on:</b></td>
</tr>
<tr>
<td valign="top" width="527">Pre-order the Battlefield 4 PC Digital Deluxe Edition (Available on Origin)</td>
<td valign="top" width="255">October 1*</td>
</tr>
<tr>
<td valign="top" width="527">Battlefield 3 Premium member</td>
<td valign="top" width="255">October 1*</td>
</tr>
<tr>
<td valign="top" width="527">Registered owner of Medal of Honor Warfighter Limited Edition or Digital Deluxe Edition</td>
<td valign="top" width="255">October 1*</td>
</tr>
<tr>
<td valign="top" width="527">Open to all Xbox 360, PlayStation 3 and PC players. Download from Xbox Live, PSN and Origin.com.</td>
<td valign="top" width="255">October 4*</td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Killzone: Shadow Fall: New Multiplayer Details</title>
		<link>http://www.gamesthirst.com/2013/09/11/killzone-shadow-fall-new-multiplayer-details/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=killzone-shadow-fall-new-multiplayer-details</link>
		<comments>http://www.gamesthirst.com/2013/09/11/killzone-shadow-fall-new-multiplayer-details/#comments</comments>
		<pubDate>Wed, 11 Sep 2013 22:39:03 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Details]]></category>
		<category><![CDATA[killzone]]></category>
		<category><![CDATA[killzone shadow fall]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[shadow fall]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=64340</guid>
		<description><![CDATA[Guerrilla Games has unleashed brand new Killzone: Shadow Fall multiplayer details, this time focusing on the game&#8217;s progression system. Progression System Unlike previous Killzone games the multiplayer progression in Killzone Shadow Fall isn’t based on XP, but on Challenges. Completing a challenge adds a point to your rank, and rewards you with weapon attachments as ...]]></description>
				<content:encoded><![CDATA[<p>Guerrilla Games has unleashed brand new Killzone: Shadow Fall multiplayer details, this time focusing on the game&#8217;s progression system.<span id="more-64340"></span></p>
<h3>Progression System</h3>
<p><em>Unlike previous Killzone games the multiplayer progression in Killzone Shadow Fall isn’t based on XP, but on Challenges. Completing a challenge adds a point to your rank, and rewards you with weapon attachments as well as enhancements to your abilities and visual identity. There will be more than 1500 challenges available when the game launches, ranging from straightforward (“Destroy 1 Turret”) to very specific (“Kill 1 enemy player with Laser Tripmine while they are carrying a Beacon”).</em></p>
<p><em>Combat Honors</em></p>
<p><em>Combat Honors are temporary bonuses that can be activated by earning enough points during a round. They’re stackable, and you can unlock as many Combat Honors as you put points into. They only last as long as your play session, however, meaning you’ll lose all combat honors when you quit playing. Of course, you can disable Combat Honors in your own Custom Warzones if you like.</em></p>
<p><em>Weapons &amp; Attachments</em></p>
<p><em>Weapons can be augmented with up to two different attachment types at once. The number of attachments available for each weapon varies – for example, some guns won’t have room for a grenade launcher attachment, while others will be compatible with a range of grenade launcher attachments and ammo types. All weapons are skill-based – there will not be recoil-less or auto-aiming firearms.</em></p>
<p><em>Shields</em></p>
<p><em>As glimpsed in the Gamescom multiplayer trailer, players can now select the ability to deploy a smart nano-shields that block enemy attacks while allowing allied projectiles through. The nano-shields can be destroyed or knocked out with EMP weapon attachments, or simply deconstructed when no longer needed. As with all class abilities, players have the option of disabling nano-shields in their custom Warzones. We’ll cover the classes and their available abilities in more detail in the coming weeks.</em></p>
<p><em>Spotlight System</em></p>
<p><em>The Spotlight System allows you to celebrate your victory in style. At the end of each round, players are presented with a brief scene featuring the three top players from the winning side and the top player from the losing side. One of the winning players gets to select a Spotlight move to celebrate his victory over the losing player. If he fails to execute the move in time, the losing side has an opportunity to perform a countermove. The game ships with a wide selection of Spotlight moves, and more will be released after launch.</em></p>
<p><em>Warzone Leaderboards</em></p>
<p><em>In Killzone Shadow Fall, each warzone will have its own leaderboard. This doesn’t just apply to official or featured Warzones, but to custom ones as well. You can even choose which stats you want the leaderboard to be ranked on when you set up a custom Warzone, to encourage a particular form of play.</em></p>
<p><em>Online and Offline Bots</em></p>
<p><em>You can add bots to online matches for any Warzone you create. Human players can replace bots during the match, to ensure that there’s always a consistent amount of players present in the Warzone. You can even add bots to only one faction, to allow for ‘Bots vs. Humans’ type Warzones. In offline mode you can still create your own Warzones and play against bots, but you don’t have the ability to complete Challenges.</em></p>
<p><em>No Exoskeletons or Jetpacks</em></p>
<p><em>Owing to the decision to ensure that custom Warzone presets work on all multiplayer maps, there will be no Exoskeletons or Jetpacks in multiplayer when Killzone Shadow Fall launches. Their inclusion would introduce a wide number of new variables and exceptions to account for, and we want to focus on offering fair, reliable and consistent Warzone customizability.</em></p>
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		<title>Bungie talks Destiny on Playstation</title>
		<link>http://www.gamesthirst.com/2013/09/05/bungie-talks-destiny-on-playstation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bungie-talks-destiny-on-playstation</link>
		<comments>http://www.gamesthirst.com/2013/09/05/bungie-talks-destiny-on-playstation/#comments</comments>
		<pubDate>Thu, 05 Sep 2013 12:42:25 +0000</pubDate>
		<dc:creator><![CDATA[Christos Chatzisavvas]]></dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Playstation 4]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[customization]]></category>
		<category><![CDATA[Destiny]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[New Details]]></category>
		<category><![CDATA[playstation 4]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=64089</guid>
		<description><![CDATA[Customization, class types, weapons, and more. Bungie&#8217;s David &#8220;DeeJ&#8221; Dague, offering an interview to the Playstation Blog, discussed some of the upcoming blockbuster shooter&#8217;s many aspects, such as item customization, classes, weapons, and multiplayer details. Bungie is staying in the science-fiction realm with Destiny. How is the dynamic different this time? DeeJ: Destiny takes place ...]]></description>
				<content:encoded><![CDATA[<h3>Customization, class types, weapons, and more.<span id="more-64089"></span><div class="clear"></div><div class="divider"></div></h3>
<p>Bungie&#8217;s David &#8220;DeeJ&#8221; Dague, offering an interview to the <a href="http://blog.eu.playstation.com/2013/09/04/destiny-bungie-talks-customisation-class-types-and-multiplayer/" target="_blank">Playstation Blog</a>, discussed some of the upcoming blockbuster shooter&#8217;s many aspects, such as item customization, classes, weapons, and multiplayer details.</p>
<div class="clear"></div><div class="divider"></div>
<blockquote><p><strong>Bungie is staying in the science-fiction realm with Destiny. How is the dynamic different this time?</strong></p>
<p><strong>DeeJ</strong>: Destiny takes place in an entirely new world, with lands that are different from anything that we have created before. And we actually call it “mythic science-fiction” where we are fusing Destiny with science-fiction, fantasy and mysticism.</p>
<p>I think the players will relate to the heroes of Destiny as knights more than soldiers. Destiny is all about your own personal quest. It’s about an epic adventure to solve the mysteries that are encountered through the story.</p>
<p><strong>The landscapes are post-apocalyptic ones. You mentioned that it would be something people would feel comfortable in…</strong></p>
<p><strong>DeeJ</strong>: It is a little ironic to say that post-apocalyptic society is a place you want to visit again and again but even though there has been a collapse of the Golden Age, even though you are a former civilisation and that the entire solar system has been smashed, the city that exists is a place where humanity still thrives.</p>
<p>The adventure that takes place in Destiny sends humanity back out into the wild of the solar system to reclaim the lost treasures of the Golden Age. So it’s definitely a story about redemption, about digging into our past to understand what happened and to secure our future.</p></blockquote>
<blockquote><p><strong>Can you tell us more about the different classes in the game?</strong></p>
<p><strong>DeeJ</strong>: Destiny is all about making personal decisions. The first choice that any player will make is which class of Guardians they want to embody. You can be a Titan, just about heavy armour and brute strength; you can be a Hunter, which is about stealth tactics, or you can be a Warlock, which is all about using the enormous power of the Traveller.</p>
<p>These all provide different options for how you’ll look, how you’ll fight and what your combat style is. The armour they will have will tell us which missions they’ve completed, which destination they like to visit most often, and so on.</p>
<p>I think the strongest teams will be the ones where each player chooses a distinct role, uses different powers and different abilities. They all have different ways of backing each other up.</p></blockquote>
<p><a title="Destiny_03 by PlayStation Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/9668855957/"><img alt="Destiny_03" src="http://farm4.staticflickr.com/3771/9668855957_1bee8f5cdb.jpg" width="500" height="281" /></a></p>
<blockquote><p><strong>How about the weapons?</strong></p>
<p><strong>DeeJ</strong>: There are more weapons in this game than in any other game we’ve made before. Those weapons are available to all of the players but they will have to go out and find them. They will have to go out and defeat enemies to complete their missions, to acquire those weapons and include them in their inventory. You can have three weapons equipped at any time in Destiny.</p>
<p>The more you use those weapons, the more they become dangerous over time. Different weapons will upgrade and be customised in different ways. Two people may look like they have the same weapons in their hands but they will behave in total different ways, based on the preferences of the player. It’s all about choices. The first step you take in the game is the most important one.</p></blockquote>
<blockquote><p><strong>How long do you see the game’s life-cycle lasting?</strong></p>
<p><strong>DeeJ</strong>: Given the different ways of playing Destiny, and given the fact that the game is completely dynamic and will be different every time you experience it with other people, the amount of time that we’ll be relevant to the gamers who decide to play it is something that we think will be a very long life-cycle. The idea is to create a world that you can visit over and over again.</p></blockquote>
<p><a title="Destiny_05 by PlayStation Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/9672080396/"><img alt="Destiny_05" src="http://farm6.staticflickr.com/5322/9672080396_4f637870c1.jpg" width="500" height="281" /></a></p>
<blockquote><p><strong>During the demo at gamescom, it seemed like you could start playing solo and then suddenly be in a scene where other players are all fighting together. Can you tell us more about the multiplayer?</strong></p>
<p><strong>DeeJ</strong>: I feel that this is the aspect of Destiny that differentiates it from anything else that Bungie has ever created. This has been an idea that we have had for a very long time. This game has been built up from the ground to be social and cooperative at the same time as you do go through that universe and pursue the story.</p>
<p>If you are on your own, you may see a public event and decide that you want to jump in and participate in it, or you can bypass all of the actions over here and continue your own path. You’re going to see other players participating in their own portions of the game and you can decide to participate or just go your own way.</p>
<p>We’re giving players the complete control of their experience with Destiny. They make decisions as to what they are participating in, they choose their path. But everything that they will do will have them in this living social world where they will cross paths with other heroes.</p>
<p><strong>How have you found developing for PS4?</strong></p>
<p><strong>DeeJ</strong>: We are using brand new tools that have been built from the ground up so that we can optimise this experience on any device that we deliver it to. So we’re making a game that’s going to be great for any of the consoles that we deliver it to but we’re certainly excited about the next gen opportunities that the PS4 delivers and just from a community standpoint, I’m thrilled that Bungie can deliver a great experience to the PlayStation nation and welcome an entire new group of gamers into our community.</p></blockquote>
<blockquote><p><strong>Do you have a message for the PlayStation community?</strong></p>
<p><strong>DeeJ</strong>: Your community will deliver the most important ingredient in Destiny, as they will create a character in this game, and they will play a role in this game. And as with any Bungie game, once it gets in the hands of the community, we completely lose control. They take it, they make it their own, and they do things in that game that we could have never imagined. And I’ll be watching. I can’t wait to see PlayStation gamers get hold of that new controller, and see how they share their experiences and tell their own stories. That’s what it’s all about for us!</p></blockquote>
<p><a title="Destiny_09 by PlayStation Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/9668854023/"><img alt="Destiny_09" src="http://farm4.staticflickr.com/3810/9668854023_021f85e542.jpg" width="500" height="281" /></a></p>
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		<title>New Killzone: Shadow Fall Multiplayer Details Released</title>
		<link>http://www.gamesthirst.com/2013/09/03/new-killzone-shadow-fall-multiplayer-details-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-killzone-shadow-fall-multiplayer-details-released</link>
		<comments>http://www.gamesthirst.com/2013/09/03/new-killzone-shadow-fall-multiplayer-details-released/#comments</comments>
		<pubDate>Tue, 03 Sep 2013 14:32:54 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[killzone shadow fall]]></category>
		<category><![CDATA[killzone shadow fall ps4]]></category>
		<category><![CDATA[MP]]></category>
		<category><![CDATA[mp details]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[multiplayer details]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=64027</guid>
		<description><![CDATA[Guerrilla Games has released some new info on Killzone: Shadow Fall&#8217;s multiplayer. Have a quench below. Player Mechanics Most of the player mechanics available in the single-player campaign are now also available in multiplayer. This includes the cover system that allows you to snap in to/lean out of/vault over cover, as well as the sliding ...]]></description>
				<content:encoded><![CDATA[<p>Guerrilla Games <a href="http://www.killzone.com/kz3/en_GB/blog/news/2013-09-03_kzsf-multiplayer-detailed.html" target="_blank">has released</a> some new info on Killzone: Shadow Fall&#8217;s multiplayer. Have a quench below.<span id="more-64027"></span></p>
<p><strong>Player Mechanics</strong></p>
<p>Most of the player mechanics available in the single-player campaign are now also available in multiplayer. This includes the cover system that allows you to snap in to/lean out of/vault over cover, as well as the sliding mechanic. In addition, the brutal melee system has been expanded with drop-down melees as seen in the single-player playthrough.</p>
<p><strong>Weapons</strong></p>
<p>Multiplayer features 22 different weapons, all of them unlocked from the get-go. Your ability to master the weapons is key, as each weapon has very different dynamics. For an in-depth look at the new weapons, read our “Guerrilla Armory” articles about the StA-55 Assault Rifle, the VC-15 shotgun pistol, the M55 assault rifle and the VC-30 shotgun. More weapon articles are coming to Killzone.com soon!</p>
<p><strong>Attachments</strong></p>
<p>There are 19 different weapon attachments in multiplayer, unlocked by completing specific challenges. You can use these to extend the functionality of your weapons in a variety ways, from enhanced scopes to new ammo types to secondary fire options. Adding attachments that complement your playing style can greatly enhance your combat effectiveness.</p>
<p><strong>Classes &amp; Abilities</strong></p>
<p>There are three distinct classes and 12 unique special abilities in multiplayer. Each of the classes can be enhanced with up to two special abilities, allowing for some highly specialized playing styles. We’ll cover the three classes and their available abilities in more detail in the coming weeks, but we can already reveal that there will be a Placeable Spawn Beacon ability.</p>
<p><strong>Custom Warzones</strong></p>
<p>Warzones, with their trademark rotating mission modes, return to multiplayer with supercharged customization features. There are eight mission modes in total, four of which are new to Killzone. More importantly, you can customize these modes to your heart’s content and share your favorite settings with the rest of the community. We will regularly highlight popular and interesting community-created Warzones for you to try out.</p>
<p><strong>Combat Honors</strong></p>
<p>Combat Honors are temporary bonuses that can be activated by earning enough points during a round. These bonuses stay active for as long you continue play &#8211; when your play session ends, you lose your Combat Honors. Combat Honor bonuses range from an increase to movement speed to reduction in recoil.</p>
<p><strong>Post-Launch Support</strong></p>
<p>We aim to keep the post-launch multiplayer experience fresh through the frequent release of paid DLC expansion packs that offer new gameplay and customization features. At the same time, all DLC multiplayer maps will be released free of charge to prevent the player base from becoming fractured.</p>
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		<title>Be the Zombie in Dying Light</title>
		<link>http://www.gamesthirst.com/2013/08/30/be-the-zombie-in-dying-light/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=be-the-zombie-in-dying-light</link>
		<comments>http://www.gamesthirst.com/2013/08/30/be-the-zombie-in-dying-light/#comments</comments>
		<pubDate>Fri, 30 Aug 2013 10:41:37 +0000</pubDate>
		<dc:creator><![CDATA[Christos Chatzisavvas]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Playstation 4]]></category>
		<category><![CDATA[Techland]]></category>
		<category><![CDATA[Warner Bros.]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Be the Zombie]]></category>
		<category><![CDATA[dying light]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[playstation 4]]></category>
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		<category><![CDATA[PS4]]></category>
		<category><![CDATA[techland]]></category>
		<category><![CDATA[XBox 360]]></category>
		<category><![CDATA[xbox one]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=63904</guid>
		<description><![CDATA[Pre-ordering turns you into an undead. Warner Bros. Interactive Entertainment announced the &#8220;Be the Zombie&#8221; mode for its upcoming open-world, free-running zombie survival game, Dying Light. Be the Zombie is the only PvP mode in the game, and it&#8217;s exclusively available for pre-orderers. In it, you assume the role of a night hunter, a zombie ...]]></description>
				<content:encoded><![CDATA[<h3>Pre-ordering turns you into an undead.<span id="more-63904"></span><div class="clear"></div><div class="divider"></div></h3>
<p>Warner Bros. Interactive Entertainment announced the &#8220;Be the Zombie&#8221; mode for its upcoming open-world, free-running zombie survival game, Dying Light. Be the Zombie is the only PvP mode in the game, and it&#8217;s exclusively available for pre-orderers.</p>
<p>In it, you assume the role of a night hunter, a zombie with unique skills like super-speed, tendrils used to grapple around the world, special attacks and more. The night hunter will have a specific, special skill tree, developed with experience earned through Be the Zombie.</p>
<p>Techland&#8217;s first-person, action survival horror game is coming in 2014 for the Playstation 3, Playstation 4, Xbox 360, Xbox One and PC.</p>
<a rel="prettyPhoto" href="" title=""><a href="http://image.noelshack.com/fichiers/2013/35/1377795055-screenshot-05.jpg" target="_blank"><img alt="" src="http://image.noelshack.com/fichiers/2013/35/1377812689-screenshot-05.jpg" width="464" height="261" /></a></a>
<p>Dying Light is a first-person, action survival horror video game with a harrowing day-night cycle set in a vast open world. Currently under development by Techland, the game will be available in 2014 for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4, plus Xbox 360, PlayStation 3 system, and PC.</p>
<p><center><a href="http://image.noelshack.com/fichiers/2013/35/1377795053-screenshot-03.jpg" target="_blank"><img alt="" src="http://image.noelshack.com/fichiers/2013/35/1377812690-screenshot-03.jpg" width="532" height="298" /></a><br />
</center></p>
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		<title>The Last of Us patch 1.03 adds whole new multiplayer mode</title>
		<link>http://www.gamesthirst.com/2013/08/29/the-last-of-us-patch-1-03-adds-whole-new-multiplayer-mode/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-last-of-us-patch-1-03-adds-whole-new-multiplayer-mode</link>
		<comments>http://www.gamesthirst.com/2013/08/29/the-last-of-us-patch-1-03-adds-whole-new-multiplayer-mode/#comments</comments>
		<pubDate>Thu, 29 Aug 2013 12:17:37 +0000</pubDate>
		<dc:creator><![CDATA[Christos Chatzisavvas]]></dc:creator>
				<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[1.03]]></category>
		<category><![CDATA[Free update]]></category>
		<category><![CDATA[last of us]]></category>
		<category><![CDATA[Mode]]></category>
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		<category><![CDATA[Patch]]></category>
		<category><![CDATA[patch 1.03]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[The Last Of Us]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=63865</guid>
		<description><![CDATA[Fixes and tweaks present, as well. The biggest update for The Last of Us this far is revealed in the form of Update 1.03. While players are getting tweaks to gameplay, animations fixes and all that (welcome) stuff, the biggest change isn&#8217;t any of these; &#8220;Interrogation&#8221; mode is being added to the multiplayer, for free. ...]]></description>
				<content:encoded><![CDATA[<h3>Fixes and tweaks present, as well.</h3>
<div class="clear"></div><div class="divider"></div>
<p>The biggest update for The Last of Us this far is revealed in the form of Update 1.03. While players are getting tweaks to gameplay, animations fixes and all that (welcome) stuff, the biggest change isn&#8217;t any of these; &#8220;Interrogation&#8221; mode is being added to the multiplayer, for free.</p>
<p>In Interrogation, players have to down and then interrogate their enemies to extract information on their safe location. Unlike the deathmatch-based modes on offer, this one calls for tactics and teamwork, if the team is to even consider winning. You don&#8217;t only have to down and get information; you also have to protect your safe.</p>
<p>Naughty Dog has released a video for the upcoming patch.</p>
<p><iframe src="http://www.youtube.com/embed/2Cjynj_cRUQ?feature=player_embedded" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
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		<title>Titanfall Also Coming To PS4</title>
		<link>http://www.gamesthirst.com/2013/08/21/titanfall-also-coming-to-ps4/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=titanfall-also-coming-to-ps4</link>
		<comments>http://www.gamesthirst.com/2013/08/21/titanfall-also-coming-to-ps4/#comments</comments>
		<pubDate>Wed, 21 Aug 2013 19:37:03 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[News]]></category>
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		<category><![CDATA[FPS]]></category>
		<category><![CDATA[is there a titanfall ps4?]]></category>
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		<category><![CDATA[ps4 version of titanfall]]></category>
		<category><![CDATA[Respawn Entertainment]]></category>
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		<category><![CDATA[respawn ps4]]></category>
		<category><![CDATA[Shooter]]></category>
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		<category><![CDATA[titfanfall coming to ps4]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=63523</guid>
		<description><![CDATA[When EA and Respawn Entertainment debuted Titfanfall at Microsoft&#8217;s Xbox E3 press conference in June, 2013, the game was pinned as coming to Xbox 360, Xbox One and PC. But when asked on multiple occasions whether the game would come to PS3 and PS4, Respawn Entertainment didn&#8217;t deny it would, stating, &#8220;we want to be ...]]></description>
				<content:encoded><![CDATA[<p>When EA and Respawn Entertainment debuted Titfanfall at Microsoft&#8217;s Xbox E3 press conference in June, 2013, the game was pinned as coming to Xbox 360, Xbox One and PC. But when asked on multiple occasions whether the game would come to PS3 and PS4, Respawn Entertainment <a href="/2013/06/12/titanfall-may-be-released-on-ps4/" target="_blank">didn&#8217;t deny</a> it would, stating, &#8220;we want to be everywhere&#8221;.<span id="more-63523"></span></p>
<p>Now, a person with knowledge of the situation has told Gamesthirst that Titanfall would indeed come to PS4 &#8211; that person wasn&#8217;t sure about a PS3 version of the game, however. According to the person, Microsoft &#8220;overpaid&#8221; EA to keep Titanfall exclusive to Xbox One &#8220;for a limited time&#8221;, but couldn&#8217;t hold back a PC version from being developed.</p>
<p>Not all within Respawn Entertainment was happy by the move though, the person said, but since EA&#8217;s the one basically bank rolling the start up studio, the decision was &#8220;out of their hands&#8221;.</p>
<p>Could this be the reason for Jason West, Respawn Entertainment&#8217;s co-founder <a href="/2013/03/04/jason-west-no-longer-at-respawn-entertainment/" target="_blank">departure</a>? It&#8217;s not known for sure why he left, but rumor has it West retired because of family reasons. Yet it strikes me as weird that, after going through so much to get a brand new studio going, you up and leave almost immediately after. Maybe West was simply tired of being pushed back and forth by corporate giants? <em>We may never know.</em></p>
<p>But the good news here is Titanfall will make its way onto PS4 sooner than we thought, according to the person. Apparently PS4&#8242;s current performance, with over 1 million consoles already preordered, has gotten to EA.</p>
<p>The most visible sign of this, is that when the game was shown at EA&#8217;s GamesCom press conference yesterday, no platforms were mentioned, only that it would be released next year.</p>
<p><em>Interesting.</em></p>
<p>When asked by <a href="http://www.eurogamer.net/articles/2013-06-12-will-titanfall-ever-come-to-playstation-respawn-and-ea-weigh-in" target="_blank">Eurogamer</a> if Titanfall will ever be released on PS4, Titanfall lead artist Joel Emslie said:</p>
<p>&#8220;It&#8217;s definitely not out of the question,&#8221; Emslie replied. &#8220;We have a huge appreciation for the fans. Coming out and showing it to everybody, we&#8217;re super nervous and wanted to make sure everybody loved it. We love all our fans, whatever console they support.</p>
<p>&#8220;So yeah. We want to make everybody happy, but this is where we&#8217;re at right now.&#8221;</p>
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		<title>My God, These Killzone: Shadow Fall Multiplayer Screenshots Are Unbelievable</title>
		<link>http://www.gamesthirst.com/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable</link>
		<comments>http://www.gamesthirst.com/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/#comments</comments>
		<pubDate>Wed, 21 Aug 2013 01:07:28 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[GamesCom]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Videos]]></category>
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		<category><![CDATA[multiplayer screenshots]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=63430</guid>
		<description><![CDATA[What you&#8217;re about to see are multiplayer, yes, multiplayer screenshots of Killzone: Shadow Fall, that&#8217;s all I&#8217;ll say. The game&#8217;s a PS4 launch title, releasing day and date with the system.]]></description>
				<content:encoded><![CDATA[<p>What you&#8217;re about to see are multiplayer, yes, multiplayer screenshots of Killzone: Shadow Fall, that&#8217;s all I&#8217;ll say.<span id="more-63430"></span></p>
<p>The game&#8217;s a PS4 launch title, releasing day and date with the system.</p>

<a href='/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/killzones6/'><img width="1" height="1" src="/wp-content/uploads/2013/08/killzones6.jpg" class="attachment-thumbnail" alt="killzones6" /></a>
<a href='/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/killzones5/'><img width="1" height="1" src="/wp-content/uploads/2013/08/killzones5.jpg" class="attachment-thumbnail" alt="killzones5" /></a>
<a href='/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/killzones4/'><img width="1" height="1" src="/wp-content/uploads/2013/08/killzones4.jpg" class="attachment-thumbnail" alt="killzones4" /></a>
<a href='/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/killzones3/'><img width="1" height="1" src="/wp-content/uploads/2013/08/killzones3.jpg" class="attachment-thumbnail" alt="killzones3" /></a>
<a href='/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/killzones2/'><img width="1" height="1" src="/wp-content/uploads/2013/08/killzones2.jpg" class="attachment-thumbnail" alt="killzones2" /></a>
<a href='/2013/08/20/well-my-god-these-killzone-shadow-fall-multiplayer-screenshots-are-unbelievable/killzones1/'><img width="1" height="1" src="/wp-content/uploads/2013/08/killzones1.jpg" class="attachment-thumbnail" alt="killzones1" /></a>

]]></content:encoded>
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		<title>Killzone: Shadow Fall Multiplayer Trailer</title>
		<link>http://www.gamesthirst.com/2013/08/20/killzone-shadow-fall-multiplayer-trailer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=killzone-shadow-fall-multiplayer-trailer</link>
		<comments>http://www.gamesthirst.com/2013/08/20/killzone-shadow-fall-multiplayer-trailer/#comments</comments>
		<pubDate>Tue, 20 Aug 2013 19:54:36 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Articles]]></category>
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		<guid isPermaLink="false">http://www.gamesthirst.com/?p=63350</guid>
		<description><![CDATA[Sony&#8217;s lift the lid of the multiplayer portion of Killzone: Shadow, showing some epic gunplay, beautiful scenery and new modes. Quench it below.]]></description>
				<content:encoded><![CDATA[<p>Sony&#8217;s lift the lid of the multiplayer portion of Killzone: Shadow, showing some epic gunplay, beautiful scenery and new modes. Quench it below.<span id="more-63350"></span></p>
<p><iframe src="//www.youtube.com/embed/w3F7GFs0i5A" height="510" width="680" allowfullscreen="" frameborder="0"></iframe></p>
]]></content:encoded>
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		<title>Call of Duty: Ghosts Multiplayer Trailer Is HOT!</title>
		<link>http://www.gamesthirst.com/2013/08/14/call-of-duty-ghosts-multiplayer-trailer-is-hot/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-duty-ghosts-multiplayer-trailer-is-hot</link>
		<comments>http://www.gamesthirst.com/2013/08/14/call-of-duty-ghosts-multiplayer-trailer-is-hot/#comments</comments>
		<pubDate>Wed, 14 Aug 2013 19:07:03 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Activision]]></category>
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		<category><![CDATA[call of duty ghosts multiplayer reveal]]></category>
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		<category><![CDATA[multiplayer reveal]]></category>

		<guid isPermaLink="false">http://www.gamesthirst.com/?p=63040</guid>
		<description><![CDATA[Man, just when you thought you were done with Call of Duty, Ghosts draws you back in like a dog needing a bone. See what I did there? Your thirst will be quenched below. The game&#8217;s out November 5th on PS3, Xbox 360, PC and Wii U. Next-gen versions available when PS4 and Xbox One ...]]></description>
				<content:encoded><![CDATA[<p>Man, just when you thought you were done with Call of Duty, Ghosts draws you back in like a dog needing a bone. <em>See what I did there</em>? Your thirst will be quenched below.<span id="more-63040"></span></p>
<p><iframe src="//www.youtube.com/embed/K2uN1gwxM8o" height="383" width="680" allowfullscreen="" frameborder="0"></iframe></p>
<p>The game&#8217;s out November 5th on PS3, Xbox 360, PC and Wii U. Next-gen versions available when PS4 and Xbox One are released, pending it&#8217;s after November 5th.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Call of Duty: Ghosts Tune In Trailer Shows Sites Of &#8216;War&#8217;</title>
		<link>http://www.gamesthirst.com/2013/08/09/call-of-duty-ghosts-tune-in-trailer-shows-sites-of-war/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=call-of-duty-ghosts-tune-in-trailer-shows-sites-of-war</link>
		<comments>http://www.gamesthirst.com/2013/08/09/call-of-duty-ghosts-tune-in-trailer-shows-sites-of-war/#comments</comments>
		<pubDate>Fri, 09 Aug 2013 20:25:59 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Activision]]></category>
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		<guid isPermaLink="false">http://www.gamesthirst.com/?p=62864</guid>
		<description><![CDATA[These are some of the sites of war in Call of Duty: Ghosts.]]></description>
				<content:encoded><![CDATA[<p>These are some of the sites of war in Call of Duty: Ghosts.<span id="more-62864"></span></p>
<p><iframe src="//www.youtube.com/embed/sHSPx6LxhMo" height="383" width="680" allowfullscreen="" frameborder="0"></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>More Battlefield 4 Multiplayer Action</title>
		<link>http://www.gamesthirst.com/2013/08/05/more-battlefield-4-multiplayer-action/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=more-battlefield-4-multiplayer-action</link>
		<comments>http://www.gamesthirst.com/2013/08/05/more-battlefield-4-multiplayer-action/#comments</comments>
		<pubDate>Mon, 05 Aug 2013 19:50:51 +0000</pubDate>
		<dc:creator><![CDATA[Ernice Gilbert]]></dc:creator>
				<category><![CDATA[Articles]]></category>
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		<guid isPermaLink="false">http://www.gamesthirst.com/?p=62628</guid>
		<description><![CDATA[Yours for the quenching below the break.]]></description>
				<content:encoded><![CDATA[<p>Yours for the quenching below the break.<span id="more-62628"></span></p>
<p><iframe src="//www.youtube.com/embed/H5zd3ypjW-4" height="383" width="680" allowfullscreen="" frameborder="0"></iframe></p>
<p><iframe src="//www.youtube.com/embed/bAKhveRTIGQ" height="383" width="680" allowfullscreen="" frameborder="0"></iframe></p>
<p><iframe src="//www.youtube.com/embed/bXKB7kSvAJI" height="383" width="680" allowfullscreen="" frameborder="0"></iframe></p>
<p><iframe src="//www.youtube.com/embed/aS8pwuOyS2U" height="383" width="680" allowfullscreen="" frameborder="0"></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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