Category: Remedy Entertainment
Alan Wake Box Art Revealed, You Be The Judge
Tweet Alan Wake is set to scare the masses on May 18th and 21st in the US and UK respectively, and now we have a look at the game’s box art. Run past the break.
For Remedy, Alan Wake Is A Make Or Break Title
Tweet It’s going on six years now since Alan Wake has been under development, and for Remedy’s sake let’s hope the game does well at retail, because if not, we could say bye-bye to the studio; this according to Remedy’s… Read More »
Video Thirst: First 5 Minutes Of Alan Wake Are Really Something
Tweet You knew this was bound to happen. The first five minutes of Remedy’s thriller exclusive to the Xbox 360 console has been released. It’s past the break.
Alan Wake Was Nearly A Sandbox Title
Tweet Remedy Entertainment tried to make Alan Wake into a sandbox title-before scrapping the idea during development for a more linear approach.
Xbox 360 Is The Best Environment For Alan Wake Says Remedy
Tweet Alan Wake was supposed to be a multiplatform title. Yes, the game was set to hit PC alongside its 360 counterpart, albeit on a later date. But it got canned. So now, the highly anticipated thriller will be enjoyed… Read More »
Alan Wake No Longer Coming To PC
Tweet Alright PC gamers, we know you’ve been getting the shaft lately from companies initially promising to release a certain title for your platform of choice only to step backwards on their word. Well, the trend continues.
Video Thirst: Man This Trailer Is Awesome!
Tweet Alan Wake’s new trailer is out. It’s hot. Man, that thing is shaping up to be awesome! Remember, Alan Wake’s the reason I bought the Xbox 360 and now, I can’t wait any longer. Jump with me will ya?
Limited Collectors Edition Of Alan Wake Will Set You Back $80
Tweet A limited version of Remedy’s upcoming thriller, Alan Wake has surfaced at Walmart and BestBuy so if you’re a collector, get ready to lay down $80. Cold cash.
For Microsoft, Alan Wake 2 Is A “Wait And See” Situation
Tweet By the time Alan Wake hits store shelves this spring, the game would have been six years in development.
