Tuesday, September 2, 2014
InFamous: Second Son’s Day One Patch Adds 19 New Missions, 5 hours Of Additional Gameplay – Patch Notes Inside

InFamous: Second Son’s Day One Patch Adds 19 New Missions, 5 hours Of Additional Gameplay – Patch Notes Inside

Sucker Punch has released a day-one patch for inFamous: Second Son that’s sure to make fans and newcomers alike happy, as the patch will add 19 new missions to the game, which is about 5hrs of additional gameplay.

The content forms part of a new ‘Paper Trail’ storyline, a side-story described by the developer as an “innovative online and in-game story arc” that sees players attempting to discover the full story behind the D.U.P.’s occupation of Seattle through a series of 19 new missions and corresponding “web-based investigations”.

Players will be given access to new content each week for six weeks, delivered directly via the game and, Sucker Punch suggests, enjoyyourpower.com. The content is said to have been co-developed by Sucker Punch and ARG company 42 Entertainment, and provides additional gameplay and backstory on the world of Second Son.

On top of Paper Trail, the 300mb update also includes the Cole’s Legacy Content Pack available for free to pre-order customers, as well as a variety of tweaks and improvements, including tweaks made to the difficulty, increased pedestrian and traffic density, and graphical improvements.

Full 1.01 Patch Notes:

Cole’s Legacy Content Pack
FREE with pre-order
Explore the events immediately following inFAMOUS 2
Work with an investigative reporter to understand the source of conduit powers
4 story missions, approximately 1 hour of gameplay

inFAMOUS Paper Trail Storyline
FREE bonus missions and exclusive web content
Innovative online and in-game story arc co-developed by Sucker Punch and 42 Entertainment
Manga and murder, follow the trail of origami doves to discover the full story behind the D.U.P.’s occupation of Seattle.
19 story missions and corresponding web-based investigations, approximately 5 hours of unique gameplay.

Difficulty Balance
Normal difficulty has been slightly increased to challenge the player’s mastery of their powers
Expert difficulty has been fine-tuned to ensure it is the best experience for skilled gamers
Karma progression extended to support longer playtime

Boss Fights
The boss fights have been re-tuned for difficulty and fun
More dynamic boss behaviors and attacks

Pedestrians and DUPs
Engine performance tweaks to allow for more life and activity in the city
Increased pedestrian and traffic density and variety
Increased pedestrian-related karmic opportunities
Post-story enemy activity and D.U.P. raids

Technical Improvements
Graphics and performance improvements
Fixes for a small number of infrequent blocking bugs
PSN integration to support Paper Trail DLC

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!