Thursday, July 24, 2014
Confirmation: Call of Duty Goes Into Three-Year Rotation

Confirmation: Call of Duty Goes Into Three-Year Rotation

I accurately predicted this very occurrence in an article recently, and today Activision has made known that it’s added Sledgehammer Games as a bona fide developer to its Call of Duty series, which means there are now three developers making Call of Duty games, a revelation that also sends the franchise’s development time into a three-year cycle, instead of the two-year rotation that Treyarch and Infinity Ward were limited to.

“For the first time, this years Call of Duty game, and future Call of Duty games, are being built on a three year development cycle,” the publisher also revealed. ‘There are several advantages to doing this, the first is, of course, quality. This will give our designers more time to envision and to innovate.”

Like I already said, I think this is a great move by Activision, and I’m looking forward to see what Sledgehammer will bring to the table.

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
  • rpatricky

    Quality? It’s hard to screw something up when you use the same engine and mechanics year after year after year. I miss MW and MW2, the rest can fade into nothingness.

  • ernicegilbert

    Maybe the three-year rotation will allow for a better engine, and surely more dev time is a good thing. Surely.

  • ernicegilbert

    Maybe the three-year rotation will allow for a better engine, and surely more dev time is a good thing. Surely.

  • foxton

    this is bad news, this means that they will continue to turn out year after year this game that is tired, uninspiring and way past its best. If they do want to continue ot release such dirvel, why dont they just have one developer and bring one out every 2 or 3 years? that way people wont get fed up of the same toss being released every september!!