Xbox One isn’t 1 day old yet, but Forza developer Turn Ten, a first-party Microsoft studio has revealed in an interview with X-One Magazine that “everyone” is already maximizing Xbox One.
“We started three years ago thinking this is the architecture Microsoft is designing and we were talking to it about what we wanted the next gen to be about, like materials – orange peel paint, some of the rubbing on the tyre, the many interactions that make the car look real. So the Xbox One was designed to be able to do this, but you also have to work on your engine to make sure it’s doing it as well and we’ve had the time to really do that and really optimise our engine.
“But the truth is that I get asked are we using 100 per cent of the box? Of course we are. Everyone is. Even people who are upscaling are still using 100 per cent of the box. What happens over the course of years is that we get better at tricking the box into doing what we want. It’s optimisation.
“We had more time so we’re very well optimised and we will continue to optimise this game. If you think about Forza 2, it was a well optimised game, but Forza 4 looked a lot better than Forza 2. That just comes with time.”
I’m not sure if the console already being 100 percent max out, even before next-gen begins, is a good sign for the Xbox One. But like Turn Ten said, tweaking and optimization will yield better results in the future.