Microsoft, realizing that PS4 is vastly more powerful than Xbox One, took the risk of upclocking Xbox One’s CPU and GPU output, and now, according to NeoGAF insider CBOAT, who apparently works at Microsoft, we can expect most of Xbox One games to run at 720p – 900p, and that there are issues with the console’s hardware.
According to CBOAT, “there’s risk everywhere”, speaking about the Xbox One. And that when the console is released in November, we all will see what he’s been talking about. In fact, CBOAT says the Xbox One division is “nuts” at the moment, and cast the blame on Microsoft choosing to release Xbox One this year, when it was originally scheduled to be launched in 2014.
Here are his quotes, all translated by numerous NeoGAF members, since CBOAT writes his posts on the forum cryptically, so that his identity isn’t compromised.
I am shocked at this surprise. I truly am.
BTW I hope you aren’t fans of 1080p on Xbox One. When the hardware is out in the wild you will see what I meant about issues. Upclocks too. Risk everywhere. This place is nuts. 2014 was a better plan.
He added:
I never mentioned Forza not being 1080p.
They should be able to make it. But, exception and not the rule though. Through this gen, never mind trying to match eyecandy. Thanks to the ESRAM, 720p-900p will be the norm on the XOne.
You watch.
You just watch.
Why this is news-worthy is because CBOAT has been very accurate on almost everything he puts out there. So while this should be read with caution, it still doesn’t bode well for Microsoft. Xbox One sees a release on November 22nd in the U.S. and some parts of Europe.
PS4 launches on November 15th in the U.S., and on the 29th of the same month in Europe.
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