Multiplayer Game Balancing
- AN-94: Damage slightly reduced.
- DSR 50: Rate of fire reduced.
- Ballista: Rate of fire slightly reduced.
Apparently, the above list is a cause for threats against David Vonderhaar, Treyarch’s lead design director.
Not sure these fractions of seconds are worth the threats of violence. +
— David Vonderhaar (@DavidVonderhaar) July 23, 2013
Activision’s Dan Amrich has weighed in on the situation, asking for it to practically stop.
“This has happened with every Call of Duty game that’s come out for the last few years, and it will continue to happen — a gun’s stats being adjusted should not be a surprise to anybody at this point. Yet [Vonderhaar] often gets told he should die in a fire or kill himself or is a horrible person. If anybody thinks for a second that this is okay, it is not. But if the loudest voices in the Call of Duty “community” act like an angry mob instead, guess how the entire world views Call of Duty? Now consider that these Internet Tough Guy rants and demands are not unique to COD, but exist everywhere, in many gaming communities. This is why the world often does not take gaming seriously; this is why gamers are assumed to be immature, whiny assholes. Because the immature, whiny assholes are louder.”
Amrich asked the people to get into Vonderhaar’s shoes for a bit, before adding that “if you enjoy your games, have a little respect for the people who make them — and stop threatening them with bodily harm every time they do their job.”
While the whole situation is unacceptable, what does the community of Games Thirst think?