Tuesday, August 20, 2013
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Dark Souls 2 Gives Players More Freedom To Explore

Dark Souls 2 Gives Players More Freedom To Explore

From Software’s looking to make Dark Souls 2 better in every way, and giving players more freedom to explore the game’s world is a big part of it.

Speaking to Digital Spy, game director Yui Tanimura said that Dark Souls 2 would be less linear than its predecessor.

“Freedom of exploration is something we want to prioritise for Dark Souls 2, even more so than Dark Souls 1,” Tanimura told the site. “In Dark Souls 1, you were able to travel to several areas, but hopefully for Dark Souls 2, there you have more freedom to explore throughout the game.”

“We realise in Dark Souls 1 there were some certain orders, like ringing the bells or going to Anor Londo, which is not necessarily a bad thing,” he continued. “In Dark Souls 2, we’re hoping we can provide more freedom so things don’t have to necessarily be done in a certain order.”

In fact, the game will be so open-ended that gamers with experience, or those who are foolhardy enough, could start from a more challenging level right off the bat.  ”We’re hoping that if the player tries hard enough, or are willing enough, they could even start halfway through the game, depending on how willing or how brave they are,” Tanimura added.

 

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
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