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	<title>Comments on: Feature: About Used Games And The Next Xbox</title>
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		<title>By: Alex3fleming</title>
		<link>http://www.gamesthirst.com/2013/04/09/games-industry/comment-page-1/#comment-47960</link>
		<dc:creator><![CDATA[Alex3fleming]]></dc:creator>
		<pubDate>Wed, 10 Apr 2013 21:59:00 +0000</pubDate>
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		<description><![CDATA[Plus the cost of shipping and and packaging is fairly low on the whole and I guess to maintain the ability to manage the software to give to customers on the store counts up the cost. Overall the cost of the game outweighs the cost of shipping and packaging ten fold and so without all that, the price is barely reduced anyway so theres probably not much point even changing the RRP.]]></description>
		<content:encoded><![CDATA[<p>Plus the cost of shipping and and packaging is fairly low on the whole and I guess to maintain the ability to manage the software to give to customers on the store counts up the cost. Overall the cost of the game outweighs the cost of shipping and packaging ten fold and so without all that, the price is barely reduced anyway so theres probably not much point even changing the RRP.</p>
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		<title>By: Alex3fleming</title>
		<link>http://www.gamesthirst.com/2013/04/09/games-industry/comment-page-1/#comment-47959</link>
		<dc:creator><![CDATA[Alex3fleming]]></dc:creator>
		<pubDate>Wed, 10 Apr 2013 21:55:00 +0000</pubDate>
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		<description><![CDATA[I remember reading from some developer that updating games on Xbox and PS3 can be tedious because it takes a while to go in and meet requirements and such but I remember it being mentioned as if it was normal to them so i assumed that this was the reason, but I might be wrong. I guess its mainly to keep up profits and not hurt the game retail industry that they rely on the pump out hardware for them and all sorts of stuff.]]></description>
		<content:encoded><![CDATA[<p>I remember reading from some developer that updating games on Xbox and PS3 can be tedious because it takes a while to go in and meet requirements and such but I remember it being mentioned as if it was normal to them so i assumed that this was the reason, but I might be wrong. I guess its mainly to keep up profits and not hurt the game retail industry that they rely on the pump out hardware for them and all sorts of stuff.</p>
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		<title>By: Hailceaser</title>
		<link>http://www.gamesthirst.com/2013/04/09/games-industry/comment-page-1/#comment-47957</link>
		<dc:creator><![CDATA[Hailceaser]]></dc:creator>
		<pubDate>Wed, 10 Apr 2013 19:32:00 +0000</pubDate>
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		<description><![CDATA[i don&#039;t think so Alex, there is no case, no shipping, if it costs that much to post a game onto psn or Xbox Live then microsoft and sony should lower that rate to encourage more companies to sell games online and keep prices down.]]></description>
		<content:encoded><![CDATA[<p>i don&#8217;t think so Alex, there is no case, no shipping, if it costs that much to post a game onto psn or Xbox Live then microsoft and sony should lower that rate to encourage more companies to sell games online and keep prices down.</p>
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		<title>By: Alex3fleming</title>
		<link>http://www.gamesthirst.com/2013/04/09/games-industry/comment-page-1/#comment-47952</link>
		<dc:creator><![CDATA[Alex3fleming]]></dc:creator>
		<pubDate>Wed, 10 Apr 2013 16:55:00 +0000</pubDate>
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		<description><![CDATA[It still costs the same due to the costs of paying the companies to post their games on the stores.]]></description>
		<content:encoded><![CDATA[<p>It still costs the same due to the costs of paying the companies to post their games on the stores.</p>
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