Moby Dick Studios: The Phantom Pain Running On Hardware Comparable To PS3, 360

The Phantom Pain_new

Two can play that game, Kojima.

Hideo Kojima and his Kojima Productions team Moby Dick Studios has updated its official website to include the official trailer of its newly-revealed game, Metal Gear Solid V The Phantom Pain, and have claimed that the footage we saw at the Video Game Awards on Spike TV last Friday night, the very same footage in the trailer below, is actually running on hardware comparable to current-generation hardware, meaning PS3 and Xbox 360.

Here’s the trailer, again

I don’t even know what to say about all this, but it’s quintessential Hideo Kojima, that’s for sure.

Thanks, Ghost!

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Author: Ernice Gilbert View all posts by
Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!

One Comment on "Moby Dick Studios: The Phantom Pain Running On Hardware Comparable To PS3, 360"

  1. nick December 11, 2012 at 3:46 am -

    not really surprising its not that visually impressive especially compared to what mods are available now, and comparing it to tech demos for next gen i knew something wasent right.
    another reason this is not MGS5, there is no way in hell koji would release this on the ps3.
    hell he was winging about the ps3 not being powerful enough and how he had to cut his vision because the system was not powerful enough and he had already filled the 50GB disk.

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