Back in August, it was reported that Ken Levine and the developer team at Irrational Games were having problems making sense of Bioshock: Infinite’s multiplayer. Now Levine’s confirmed that they’ve axed the idea altogether in a recent twitter post.
Bioshock games are not known for multiplayer, but rather their dark, compelling and twisted single-player campaigns. Does this latest development worry you? Share your thoughts.

That’s a real let down.
GOOD!!! Every game does not need MP! There are 1000s of games with MP if people need their fix. I hope that the narrow focus on the SP aspect will provide games with an emotional and spectacular gaming experience. Just think of how other games with crappy MP would have been if the focus was solely on the SP game…..