<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Skyrim Patch 2.01 PS3 Patch Now Live, Fixes Deadly Glitch</title>
	<atom:link href="/2011/11/28/skyrim-patch-2-01-now-live-fixes-deadly-glitch/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamesthirst.com/2011/11/28/skyrim-patch-2-01-now-live-fixes-deadly-glitch/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=skyrim-patch-2-01-now-live-fixes-deadly-glitch</link>
	<description></description>
	<lastBuildDate>Fri, 14 Jun 2013 06:18:08 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: nick</title>
		<link>http://www.gamesthirst.com/2011/11/28/skyrim-patch-2-01-now-live-fixes-deadly-glitch/comment-page-1/#comment-32327</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Tue, 29 Nov 2011 13:46:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=35196#comment-32327</guid>
		<description><![CDATA[nah.
its good, but not that good.
the combat is too shallow.
especially as allot of reviews have said, the swordplay just feels too floaty.
the weapons dont have any weight to them what so ever, and when you strike a enemy, or get struck yourself it feels like your swinging through thin air!
the witcher 2, now thats a adventure game with a awesome combat system!

 the upgrades feel really useless.
ive spent 8 points on my magic, and it feels exactly the same as it did when i started!
same with 2 handed swords, put 12 points into that and its pretty much doing the same damage as it did before.
whats the point playing a game for 30  hours, upgrading skills and having them feel the same?
upgrades are not significant enough to feel worth the effort and time put into getting them.]]></description>
		<content:encoded><![CDATA[<p>nah.<br />
its good, but not that good.<br />
the combat is too shallow.<br />
especially as allot of reviews have said, the swordplay just feels too floaty.<br />
the weapons dont have any weight to them what so ever, and when you strike a enemy, or get struck yourself it feels like your swinging through thin air!<br />
the witcher 2, now thats a adventure game with a awesome combat system!</p>
<p> the upgrades feel really useless.<br />
ive spent 8 points on my magic, and it feels exactly the same as it did when i started!<br />
same with 2 handed swords, put 12 points into that and its pretty much doing the same damage as it did before.<br />
whats the point playing a game for 30  hours, upgrading skills and having them feel the same?<br />
upgrades are not significant enough to feel worth the effort and time put into getting them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ernice Gilbert</title>
		<link>http://www.gamesthirst.com/2011/11/28/skyrim-patch-2-01-now-live-fixes-deadly-glitch/comment-page-1/#comment-32313</link>
		<dc:creator>Ernice Gilbert</dc:creator>
		<pubDate>Tue, 29 Nov 2011 09:11:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=35196#comment-32313</guid>
		<description><![CDATA[apart from the bugs, the game&#039;s scoring high all over.  GoTY almost guaranteed.]]></description>
		<content:encoded><![CDATA[<p>apart from the bugs, the game&#8217;s scoring high all over.  GoTY almost guaranteed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nick</title>
		<link>http://www.gamesthirst.com/2011/11/28/skyrim-patch-2-01-now-live-fixes-deadly-glitch/comment-page-1/#comment-32302</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Tue, 29 Nov 2011 08:04:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=35196#comment-32302</guid>
		<description><![CDATA[FINALLY!
now maybe bugthesda can actually look out for bugs that plagued their previous games and make sure they dont rear their ugly head again?
thats why people are so pissed off about this.
not that its so buggy, but that every single game they release suffers from the same issues!
oblivion had it, they fixed it in a patch, then fallout 3 had it so they fixed it in a patch, and now this fixed it.
why not just fix it when the games in development?]]></description>
		<content:encoded><![CDATA[<p>FINALLY!<br />
now maybe bugthesda can actually look out for bugs that plagued their previous games and make sure they dont rear their ugly head again?<br />
thats why people are so pissed off about this.<br />
not that its so buggy, but that every single game they release suffers from the same issues!<br />
oblivion had it, they fixed it in a patch, then fallout 3 had it so they fixed it in a patch, and now this fixed it.<br />
why not just fix it when the games in development?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
