If you’re an avid Killzone 3 player, you would have noticed many glitches after PSN came back online. Things like Operations mode in Frozen Dam being cut short to 2.5 minutes, Warzone having certain issues and DLC leadership problems in custom games, just to name a few. But all is now fixed as Guerrilla Games has sent live its biggest, most detailed Killzone 3 patch yet.
Get the full thing below the break.
Added Colour blind support â€“ When turned â€˜Onâ€™ all enemy players and objects will be underlined. This is the case for the minimap and in-game, such as player names.
Frozen Dam â€“ Operations â€“ The first mission in is now 6 minutes again
Move â€“ Fixed continuous rumble when the PlayStation Eye camera connected
Move â€“ When interacting with a Search & Destroy objective the player will no longer also do a melee
Junkyard â€“ Players can no longer get in an Exoskeleton while using a Jetpack
Blood Gracht â€“ Fixed a hang when the Recon ability was used
Fixed a bug where the clan rating decreased after the clan had won a Warzone tournament game
Fixed a hang on the joining screen after the player was kicked (or quit) a game
Clans â€“ Fixed an issue where all users received the error 2- (scores cannot be processed) when entering a Guerrilla Warfare match
Fixed a crash when connecting to a custom Warzone game
Fixed a hang when a player with DLC sets up a custom game to start on a DLC map, transfers the leadership to a non-DLC user and this new leader attempts to start the game
Fixed a 10006 network error when joining a Guerrilla Warfare game
Fixed various collision issues on DLC maps
Frozen Dam â€“ Warzone â€“ Fixed a spot where players could get stuck behind an ammo crate and an oil drum near the Dam tactical spawn point.
Accepting a squad invite from the opposing faction will no longer quit the game.
Corinth River â€“ Botzone â€“ Fixed an issue with Bots falling through the map
Corinth River â€“ Botzone â€“ Fixed a crash in Botzone
Blood Gracht â€“ Fixed a spot where players can get out of the map
MAWLR Graveyard â€“ Operations â€“ Fixed a spot where players can get out of the map during the second objective that should only be accessible once the objective is completed.
Salamun Market â€“ Fixed a spot where, using an Exoskeleton, the player could escape the confines of the map
Bilgarsk Boulevard â€“ Fixed a spot where players can get out of the map
Stahl Arms â€“ Fixed ISA members accessing the Helghast base without being seen by turrets
Players now get the XP they earned after getting kicked from a game
Expanded the information about the Multiplayer status of a friend in the XMB. It will now show the game mode and the map that the player is in.
In some cases players would still experience Scoreboard flickering. This has been fixed
Silent Footsteps icon is now properly visible in game
Fixed an issue with Clan Leaderboards after switching clans
Small Localization fixes
Updates to loading screens
Clan Tag now updates properly after disbanding a clan
Campaign â€“ Elite emblem now updates properly
Fixed a network error when downloading DLC via the main menu â€˜Downloadable Contentâ€™ option
Fixed various graphical glitches on DLC maps
Fixed an issue with the Search and Retrieve object for the Marksman when cloaked
Retro Pack â€“ Fixed an issue with the minimap
Stahl Arms â€“ Fixed an animation problem for players standing on top of the mechanical welding arm. They moved unrealistically when observed by other players
I’ve already updated my game, and I’m ready to jump back into the nonstop action. It is, to me, the best MP game anywhere. But that’s just me…