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	<title>Comments on: New Prototype 2 Scans Are Rather Infamous</title>
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	<link>http://www.gamesthirst.com/2011/04/07/new-prototype-2-scans-are-rather-infamous/</link>
	<description>News Gamers Thirst For</description>
	<lastBuildDate>Sun, 28 Aug 2011 00:54:58 +0000</lastBuildDate>
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		<title>By: Ernice Gilbert</title>
		<link>http://www.gamesthirst.com/2011/04/07/new-prototype-2-scans-are-rather-infamous/comment-page-1/#comment-21328</link>
		<dc:creator>Ernice Gilbert</dc:creator>
		<pubDate>Sat, 09 Apr 2011 15:03:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=23317#comment-21328</guid>
		<description>haha... I liked 2&#039;s ending better.</description>
		<content:encoded><![CDATA[<p>haha&#8230; I liked 2&#8242;s ending better.</p>
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		<title>By: nick</title>
		<link>http://www.gamesthirst.com/2011/04/07/new-prototype-2-scans-are-rather-infamous/comment-page-1/#comment-21316</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Sat, 09 Apr 2011 14:53:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=23317#comment-21316</guid>
		<description>radec was ok, i much prefered the heavies and mine level.
the ATAC has to be my favorite boss battle though.
raadec was too cheap, uncloacks and you have 2 nano seconds to react.
the battle to get up to him was one of the best though.
thats what disappointed me with KZ3.
2 had such a good lead up to the ending, it was like a orchestra.
3 though was like a heavy metal clip.
fast, loud, going all balls out then just suddenly stops!</description>
		<content:encoded><![CDATA[<p>radec was ok, i much prefered the heavies and mine level.<br />
the ATAC has to be my favorite boss battle though.<br />
raadec was too cheap, uncloacks and you have 2 nano seconds to react.<br />
the battle to get up to him was one of the best though.<br />
thats what disappointed me with KZ3.<br />
2 had such a good lead up to the ending, it was like a orchestra.<br />
3 though was like a heavy metal clip.<br />
fast, loud, going all balls out then just suddenly stops!</p>
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		<title>By: Ernice Gilbert</title>
		<link>http://www.gamesthirst.com/2011/04/07/new-prototype-2-scans-are-rather-infamous/comment-page-1/#comment-21240</link>
		<dc:creator>Ernice Gilbert</dc:creator>
		<pubDate>Fri, 08 Apr 2011 14:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=23317#comment-21240</guid>
		<description>Yeah.  I love me some good boss fights, although I must admit Radec was rather intense.</description>
		<content:encoded><![CDATA[<p>Yeah.  I love me some good boss fights, although I must admit Radec was rather intense.</p>
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		<title>By: nick</title>
		<link>http://www.gamesthirst.com/2011/04/07/new-prototype-2-scans-are-rather-infamous/comment-page-1/#comment-21234</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Fri, 08 Apr 2011 14:13:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=23317#comment-21234</guid>
		<description>if they do could be a really good game!
i hope they nail down a better story for this too.
have heaps of boss battles too!
thats one thing im really starting to miss in allot of games, what happened to the boss battles!?
games use to have 4 or so boss battles, but allot these days dont even have one!
KZ3 for example, the ATAC and miner and heavies were classic bosses for KZ2, but disappeared for 3.
cant understand why developers are abandoning them, there the perfect way to add a challenge and really spice up the gameplay!
stop the game from getting repetitive.</description>
		<content:encoded><![CDATA[<p>if they do could be a really good game!<br />
i hope they nail down a better story for this too.<br />
have heaps of boss battles too!<br />
thats one thing im really starting to miss in allot of games, what happened to the boss battles!?<br />
games use to have 4 or so boss battles, but allot these days dont even have one!<br />
KZ3 for example, the ATAC and miner and heavies were classic bosses for KZ2, but disappeared for 3.<br />
cant understand why developers are abandoning them, there the perfect way to add a challenge and really spice up the gameplay!<br />
stop the game from getting repetitive.</p>
]]></content:encoded>
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	<item>
		<title>By: Ernice Gilbert</title>
		<link>http://www.gamesthirst.com/2011/04/07/new-prototype-2-scans-are-rather-infamous/comment-page-1/#comment-21219</link>
		<dc:creator>Ernice Gilbert</dc:creator>
		<pubDate>Fri, 08 Apr 2011 10:19:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=23317#comment-21219</guid>
		<description>Yeah.  Hopefully they get this right.</description>
		<content:encoded><![CDATA[<p>Yeah.  Hopefully they get this right.</p>
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	<item>
		<title>By: nick</title>
		<link>http://www.gamesthirst.com/2011/04/07/new-prototype-2-scans-are-rather-infamous/comment-page-1/#comment-21213</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Fri, 08 Apr 2011 08:44:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesthirst.com/?p=23317#comment-21213</guid>
		<description>looking like what the first game should of been!
as long as they have more then 3 mission types, fix all the bugs, and lengthen the game it should be amazing!
they really need to fix the repetitiveness of the game though, the original was either infiltrate a base, kill a hive, or protect something.
it was 3 missions cut and pasted to fill the whole game!</description>
		<content:encoded><![CDATA[<p>looking like what the first game should of been!<br />
as long as they have more then 3 mission types, fix all the bugs, and lengthen the game it should be amazing!<br />
they really need to fix the repetitiveness of the game though, the original was either infiltrate a base, kill a hive, or protect something.<br />
it was 3 missions cut and pasted to fill the whole game!</p>
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