If you’ve been longing to get online with over a hundred of your friends to release your anger against scores of enemies, you can do that now by purchasing the 256-shooter, MAG.
Especially now that’s received the Greatest Hits treatment.
Sony announced this over the weekend, and since that’s the case, the shooter will be available for only $29.99, a price that’s effective beginning tomorrow. It’s also just in time a patch recently released giving the game Move compatibility, some new game modes and other fixes.
As for the game’s developer, Zipper Interactive, it’s hard at work on SOCOM 4 which is due a release next year.




ehh, i didn’t pick up mag i dont like fact that it is online only.
Yeah, me too. Say what you will, but give me single player over MP everyday.
It is a really fun game though, and really hectic. I used to play it a lot, but not really now.
We should get on there, sometimes…
It’s a better value now. And with Move support.
Yep, it’s always been a decent experience.
never really liked this, i got into all the betas and never really liked it.
sorry but spending 30 minutes fighting my way to a objective than dying and having to do that all over again is not my idea of fun!
why cant they have spawn pads, like every other game has?
the only games i actually enjoy the MP on is R2 and KZ2.
R2 put me off because it was so buggy, i could not go online once without having a game freeze up on me.
KZ2 was not much better with the constant lag and every match i entered i got a 5021 error for the first good 4 months of release!
shame sony are not bringing move support to KZ2, that would really kick me back into KZ2s MP.
Yeah, that’s not cool about MAG, but still, a decent game.
it needs more strategy, when i played the beta every match i joined no one would complete the objectives they would just run around killing people and ignoring the objectives!
they need a system that forces people to actually work as a team, help each other and do the objectives.
theres no point just running around killing people!
they need more classes too, they all feel almost exactly the same and have similar attributes.
when you get into a match where everyone works together its the best online game i have ever played!
sadly that very rarely happens, and when it does i spend 80% of my time instead of helping my team mates like i should be, i spend it traversing the grounds to get from the spawn point to the objective.
why cant we just have spawn pads?
have a class where there ability is to drop spawn pads like every other MP game has!
KZ2 so far is still the best, most fun MP game ive ever played so it will be interesting to see what and how much GG change KZ3.
Yeah, in the video, they did say you’ll be able to spawn right at the battle