Games are made to pass on great fun and entertainment. May this industry never forget that. Not some medium that tries to relive every aspect of life, because if that was the case, we’d lose the basis of why we play in the first place.
I know as an industry we try to move further along into realism, moving ever closer to making games on par with movies. That’s great. But I don’t think that we should emulate everything Hollywood does just to be deemed, in Roger Ebert’s eye, as a form of art.
Gaming is art. No doubt. In its own unique and entertaining way, even if it’s not a replica of Hollywood. Hollywood, many times, force people to drink things that they’re not comfortable drinking, and that phenomena is lead by a few people in high places. But those things, (most times demoralizing on society) are forced down on us so ofter that they eventually become the norm.
I remember when profanity was a no no in society. In fact not too long ago, such language in movies were taboo. But now it’s the norm because we’ve accepted it, without a revolt, thanks to Hollywood. Now it’s crazy, everything is acceptable. Everything. I won’t go there because that’s a whole new subject altogether.
So back to the matter at hand.
I don’t think there was anyone in the entire world who was anticipating Killzone 2 more than I was.
I had the game on day one, ready to have some fun taking out the Helghast. Just a few minutes in though, I was disappointed. It was so bad that I played the entire game without volume.
Profanity reeked in Killzone 2, but not only that, the dialogue was one of the poorest in gaming history. Guys cussed for no apparent reasons, team mates fought against each other, and although that would be quite understandable, (in war folks do that), the fights didn’t mesh-in with the overall plot not one bit.
If you lived in a house with people moving around in the living room and other places, the last thing you want coming from your games is a bunch of vulgarity – profanity.
Square-Enix did the same with Nier. The game is good, but the freaking dialogue is the worst. The profanity in that opening scene was totally uncalled for. And why? Because they’re trying to appeal to a more “western audience”? I personally find it an insult that they’d think we’re just a bunch of lawless, brainless, kids with no values.
Most Western gamers are 34 years and older. We grew up when respecting and greeting your neighbor was the right thing to do.
But Guerrilla Games listened, and in its upcoming tripple A shooter, Killzone 3, all profanity has been removed, abolished. Now they’ve gone that far and I’m happy, (many more like me are too), a day one buy. But they didn’t even have to go that route. A more simple solution would be to create an option that would allow gamers to disable the profanity. That would have worked just fine too.
But thanks for at least listening to the community Guerrilla, you’ll be rewarded with big sales.
Others must follow: EA’s Battlefield: Bad Company 2 was laden with indecent language, but what’s even worst, is that the first game had the option to disable them, and the second did not! Makes no sense to me.
Treyarch’s new CoD tittle is coming up, and we encourage them to do the same, the option.
Get a grip folks, the best selling titles of all time have no swearing in them….. You don’t need that. I applaud Infinity Ward for what they accomplished in Modern Warfare 2, a game that had only one F-Bomb – the last scene in Afghanistan.
So do it devs, you won’t lose. In fact you’ll gain more than you think.