Although Modern Warfare 2 came out just a few months ago, the game has already become the fourth best selling title of all time; that’s an amazing accomplishment. So now keeping in tradition, Treyarch, another Activision studio will be developing the next game in the highly praised franchise and without a doubt the pressure is on.
To meet expectations of fans the studio must do its best to at least match what Infinity Ward was able to accomplish, and if the recent posting on its website holds true, we have now doubt that Treyarch will definitely do a great job.
Do you think you have what it takes to become a team member at Treyarch? Then by all means, try your luck.
Here are the positions and responsibilities:
Treyarch is in search of Animators to work on a high-profile title to create in-game and cinematic animations of the highest quality. Applicants must have at least two years experience in character animation for games and a strong understanding of traditional animation fundamentals. Experience using 3D Studio Max for animating is a plus. An understanding of character creation (modeling, texturing and rigging) is a must. Applicants should be able to work in a range of styles.
* Experienced in cinematics
* Motion Builder proficient
* knowledge of 3D Studio Max modeling, rigging and Physique.
* Knowledge of Character Studio.
* Strong animation fundamentals
* 2+ years experience as a game animator (preferred)
* Though this is an animation position, this team values well-rounded artists. A portfolio that shows strong character drawing, meshing and texturing skills, along with knock-out animation will be fully appreciated.
Treyarch Studios is looking for a talented Environment Animator/Generalist to create visually inspiring and creative animations for props and environments for a high-profile, action-packed title. This position requires a generalist mindset and a wide skill set in prop creation/animation. The individual must be passionate about making great games, be a strong problem-solver and an effective communicator.
Treyarch is looking for an exceptionally talented interaction, information architect, and user-interface designers.
Working with high level design direction as a member of the growing design team at Treyarch, you will play a big role in making game features discoverable, usable, and fun.
Perform day to day analysis and examination of entertainment media and associated material as assigned by the Management. Perform tests, report anomalies, and verify implemented fixes throughout the Project’s Development cycle.
Social System Designer
Treyarch is looking for a talented designer to lead with our social and system multiplayer features. Working with high level design direction, the ideal candidate with create and refine a series of proposals and prototypes that will develop into clear designs and requirements ready for implementation.
You will be asked to own many of the social and system game systems from start to finish, partnering with engineering, art, animation, and sound to see your vision come to live.
The positions listed above are indicative to one thing: Treyarch plan on making the next Call of Duty title better than all else; let’s hope it succeeds.